Quote Originally Posted by Saraide View Post
[...]
Fixing your keybinds honestly makes all the difference between a job feeling awful to play and being smooth sailing but that takes a bit of time and effort because it's not something someone else can do for you all that well. I know it from myself aswell: I'm not a melee dps player so I havent put much thought into keybinds there which makes them bad which in turn makes those jobs not fun to play.
[...]
I have set up my keybinds so the majority of Jobs within an archetype use about the same layout, which is both a blessing and a curse.
On the one hand, muscle memory means I don't need to spend a lot of conscious thought on where abilities are when I swap Jobs making for a smooth transition.
On the other hand, it really makes you realize how homogenized and samey a lot of the Jobs feel.

Which, I suppose, is one of the issues with pruning abilities. If you prune all the identity out of a Job to replace it with bland "does damage" oGCDs on a 30/60/120s timer is it really an improvement? I could do with less of those and more interesting abilities even if the end result is less buttons to push overall.