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  1. #1
    Player
    ZiraZ's Avatar
    Join Date
    Dec 2021
    Posts
    536
    Character
    Zira Zira
    World
    Jenova
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by kaynide View Post
    Possibly controversial, but abilities that chain into one single other ability shouldn’t need an entirely new button to push.

    Example, (for simplicity) Samurai’s core rotation:

    1 > 2 > 3
    1 > 4 > 5
    1 > 6

    Should just be

    1 > 2 > 2
    1 > 3 > 3
    1 > 4

    Unfortunately people may complain that a lot of jobs would just become 1>1>1, but facts are they already are…you are just dressing them up and adding unnecessary bloat to the hot bar.

    Edit: just to add, I understand by endgame the core above is altered by many gimmicks. That would be my second point: by the time you hit endgame your focus should be on timing/chaining these gimmicks and not focused on what should be a very mundane rotation.
    We should also make Shinten auto cast whenever you have available good boy samurai points, it's just bloat anyways, as demonstrated by Kaiten removal that nobody liked or ever complained about anyways.
    And the stickers too, dumb stupid stickers, they should all be the same symbol and color, let the SAM pick his favorite combo animation to spam, I'm just here to spam Gekko 300 times per fight.
    (1)

  2. #2
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,589
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by ZiraZ View Post
    We should also make Shinten auto cast whenever you have available good boy samurai points, it's just bloat anyways, as demonstrated by Kaiten removal that nobody liked or ever complained about anyways.
    And the stickers too, dumb stupid stickers, they should all be the same symbol and color, let the SAM pick his favorite combo animation to spam, I'm just here to spam Gekko 300 times per fight.
    Turning 6 Single Target and 3 AOE weaponskills into 5 combo buttons which you still have to use the same amount of times as the combo has steps to complete them is not the same as turning Shinten into a Raid Shadow Legends autobattler.

    You are not going to use Gekko 300 times nor will your 8 button input before Midare Setsugekka be reduced to 1 Hotkey. You are simply moving your Gekko combo from 123 to 111, Kasha combo is 222, Yukikaze combo is 33, Mangetsu combo is 44, Oka combo is 55. The weaponskills Hakaze, Jinpu, Shifu and Fuga/Fuko are not going away, they are simply condensed.

    I suggest looking up how PvP combos worked when we had multiple combo branches rather than having an uneducated meltdown over a clear misunderstanding.
    (3)

  3. #3
    Player
    kaynide's Avatar
    Join Date
    May 2014
    Posts
    2,881
    Character
    Kris Goldenshield
    World
    Tonberry
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Reinhardt_Azureheim View Post
    Turning 6 Single Target and 3 AOE weaponskills into 5 combo buttons which you still have to use the same amount of times as the combo has steps to complete them is not the same as turning Shinten into a Raid Shadow Legends autobattler.

    You are not going to use Gekko 300 times nor will your 8 button input before Midare Setsugekka be reduced to 1 Hotkey. You are simply moving your Gekko combo from 123 to 111, Kasha combo is 222, Yukikaze combo is 33, Mangetsu combo is 44, Oka combo is 55. The weaponskills Hakaze, Jinpu, Shifu and Fuga/Fuko are not going away, they are simply condensed.

    I suggest looking up how PvP combos worked when we had multiple combo branches rather than having an uneducated meltdown over a clear misunderstanding.
    To be fair I don’t think they read my post to begin with. Just a “make SAM more streamlined” made them PTSD about losing Kaiten, or something.
    (1)

  4. #4
    Player
    Merrigan's Avatar
    Join Date
    Dec 2021
    Posts
    553
    Character
    Merrigan Gilgard
    World
    Spriggan
    Main Class
    Samurai Lv 90
    Quote Originally Posted by kaynide View Post
    To be fair I don’t think they read my post to begin with. Just a “make SAM more streamlined” made them PTSD about losing Kaiten, or something.
    Or people did read your post, and didn't agree to it ?
    (2)

  5. #5
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,589
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Merrigan View Post
    Or people did read your post, and didn't agree to it ?
    There is disagreeing... and then there is using hyperbole reactions and fallacious slippery-slope statements like "oh you want to condense combos like in PvP? guess you want Shinten to be an automatic attack then!" to embellish their opinion of why X is bad.

    You can disagree to it express how you feel about it, but using slippery slope arguments for what has not been said or implied is a bad way to present your point. Frankly there have been multiple points throughout this thread and other threads of same nature that suggests it as a selectable feature rather than forcing everyone into it. So I see no reason why people push against it when there is always the toggle option.
    (0)

  6. #6
    Player
    CelestiCer's Avatar
    Join Date
    Apr 2022
    Location
    6.08 Hissatsu: Kaiten Give it back !!! obviously, mhm.
    Posts
    879
    Character
    Celesti Cer
    World
    Jenova
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by Reinhardt_Azureheim View Post
    Consolidating combos for Gekko, Kasha, Yukikaze, Mangetsu and Oka would have no bearing on what you can do as a Samurai gameplay wise.
    Except lets be realistic... Square has never accommodated such a toggle option for players in PvE, which ultimately results in what we assume = Streamlining. MSQ proved that, it's literally Streamlining





    Top things a Samurai casts during a P10S run. No shocker - Hissatsu: Shinten Nr1, statistically 1/5 of our Samurai gameplay now. Combo Compression comes pretty close to this mind-numbing gameplay. After simulating a hypothetical rotation of it? I can't believe I hate something more then Shinten Spamming.

    Some of the most hardcore raiding Samurai mains quit Samurai purely due to the horrible changes, then homogenizations, then streamlining and then Kaiten removal... (Rip Boxer) Square already is doing a bang-up job on beating the passion out of players who loved their Jobs cause it makes it dumber after we got nothing in return in the past already. The suggestions here scream to me as " lets not stop there " so we can accommodate passionless players to be more lazier then they ever need to be on Jobs they barely even play with or without changes.

    Nothing about improvement of Job-Gameplay, purely Optimized comfiness to solve a issue we have better solutions for already that aren't being implemented first and ignored completely as well here.

    So I rather disagree to regard this as another streamlining simplification and a subpar Bloat solution suggestion? until I see something return of substance first after we got nothin after 8 simplifications, then I'll consider accepting the idea of a combo compression after they implement the other Bloat solutions first i.e Shoha/ShohaII/Guren/Senei/Iki/Ogi etc merge/fusing. If that sounds reasonable, cause atm its dumb as bricks and that's just Samurai, mhm...

    Cause the Cherry on Top? " Zero suggestions is made to give meat on the bone " on a Job I consider pretty bare bones already, and were all here debating how to shave more off of it atm...
    (1)

  7. #7
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by CelestiCer View Post
    Cause the Cherry on Top? " Zero suggestions is made to give meat on the bone " on a Job I consider pretty bare bones already, and were all here debating how to shave more off of it atm...
    Shaving off useless button presses could be swapped with interesting, engaging ones if a competent job design team were behind the changes.
    (2)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  8. #8
    Player
    CelestiCer's Avatar
    Join Date
    Apr 2022
    Location
    6.08 Hissatsu: Kaiten Give it back !!! obviously, mhm.
    Posts
    879
    Character
    Celesti Cer
    World
    Jenova
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by Deceptus View Post
    Shaving off useless button presses could be swapped with interesting, engaging ones if a competent job design team were behind the changes.
    Flawless Logic... Except you state the problem yourself with if there is a competent Job design team. Square has never returned or swapped anything interesting and engaging when they removed something as of when I started playing. For Samurai that's 8 simplifications and still " Nothing " in return. I wonder if other Jobs also got Nothing after they lost Job features ( looks at Healers )

    If Square can show they wish to increase optional complexity through Job-Designs on any Job - before culling more things? I'll be more inclined to agree to Combo Compression, every homogenization changes and shaving off more of our skill-kits. And as far as I witnessed between starting at SHB and EW? They haven't, at all. Keeping me unconvinced for a very long time on this to agree to any simplification of any degree, mhm.
    (3)

  9. #9
    Player
    kaynide's Avatar
    Join Date
    May 2014
    Posts
    2,881
    Character
    Kris Goldenshield
    World
    Tonberry
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Merrigan View Post
    Or people did read your post, and didn't agree to it ?
    You're saying this temper tanturm of a response:

    Quote Originally Posted by ZiraZ View Post
    We should also make Shinten auto cast whenever you have available good boy samurai points, it's just bloat anyways, as demonstrated by Kaiten removal that nobody liked or ever complained about anyways.
    And the stickers too, dumb stupid stickers, they should all be the same symbol and color, let the SAM pick his favorite combo animation to spam, I'm just here to spam Gekko 300 times per fight.
    is a reasonable or even constructive/debatable response to "abilities that chain into one single other ability shouldn’t need an entirely new button to push."?

    If someone disagrees and has points worth debating, then debate it.

    I answered my opinion to OP's question. I do not care if you or anyone else agrees or disagrees, and I am happy to hear out and discuss ideas. I am not here entertain people throwing temper tantrums or just responding with 1 word and nothing to talk about.
    (3)
    Last edited by kaynide; 02-21-2024 at 12:33 AM.

  10. #10
    Player
    ZiraZ's Avatar
    Join Date
    Dec 2021
    Posts
    536
    Character
    Zira Zira
    World
    Jenova
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by kaynide View Post
    You're saying this temper tanturm of a response:



    is a reasonable or even constructive/debatable response to "abilities that chain into one single other ability shouldn’t need an entirely new button to push."?

    If someone disagrees and has points worth debating, then debate it.

    I answered my opinion to OP's question. I do not care if you or anyone else agrees or disagrees, and I am happy to hear out and discuss ideas. I am not here entertain people throwing temper tantrums or just responding with 1 word and nothing to talk about.
    Do you really think the devs will remove combos and then a miracle golden age of job design will dawn upon XIV with mechanics the likes of which no mmo has ever dreamed of and the game engine will become self aware and upgrade itself to allow for these complex new job mechanics to work?
    Keep dreaming the devs will definitely add something to make up for it later, pinky promise by yp™!!!! (maybe 3 expansions later! stay tuned for live letter CCXIII!)
    Ultimately you're just gonna get more SMN garbage or halfass reworks like PLD with Goring[insert new name] Blade 1, Goring Blade[insert new name] 2 and don't forget Goring Blade[insert new name] 3.
    and you didn't debate anything you just complained about people complaining about your bad suggestion that has been suggested 100 times before and been told its a bad idea 100 more times again.
    (0)
    Last edited by ZiraZ; 02-21-2024 at 01:07 AM.

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