Quote Originally Posted by Supersnow845 View Post
You can also use the regular LR hotbars KBM people use to act as timers for actions that are on hotbars that aren’t visible at the current time
Not only can, should. The crossbar is an unreliable means to keep track of CD timers. Players can set up their crossbars anyway that makes sense to them, but there actually are ideal placements to make skills flow more optimally and that should be the focus when setting them up. If the default crossbar is used to monitor CDs, skills you use much more such as GCD skills will be placed on the expanded L/R inputs. This might not be a problem for some players, but I personally find it cumbersome. Because nearly all jobs have abilities to monitor along with skills that become available after certain conditions are met, hotbar placement is a must for controller users.

Odd as this may sound, I set my crossbar to invisible to avoid cluttering my HUD. For a long time I had both the crossbar and hotbars on my HUD, and it drove me nuts. One of them had to go. Granted, crossbars are never truly invisible as they will still show up anytime L/R is used and will remain on the screen so long as they are held down.

The cross hotbar system is actually incredible if you know how to use it, it’s not remotely a limitation (controllers only real limitation is excessive soft targeting like on AST), you just have to know how to use it
There is one limitation, and that are the inputs you assign to the Dpad. In order to use these skills, you have to take your left thumb off the left analog stick. This compromises your ability to use any skills you assign to these inputs while moving. Some skills such as those that require cast times are negligible, other skills though such as DNC dance steps could be crippling. You can still use autorun for these situations, but you will beeline in one direction.