Honest question, because I'm probably prejudiced about this: isn't it the navigation between the buttons in question that's causing the problem? I've seen videos where it looked extremely problematic.Controllers aren’t limited to 32 buttons, they have 48
If you don’t know how to use 48 then you aren’t using the cross hotbar system properly
Controllers aren’t a problem at all and arguing controller support should be revoked for said reason is just a stupid non starter of an argument
No the cross hotbars are incredibly easy to use
There is just optional extension of the bars using easy to press combos of buttons that not everyone turns on
1) the 16 core actions (L2+circle/square/x/triangle/left/right/up/down + R2+circle/square/x/triangle/left/right/up/down)
2) the 16 extended actions (double tap L2+circle/square/x/triangle/left/right/up/down + double tap R2+circle/square/x/triangle/left/right/up/down)
3) the hyper extended options (L+R+circle/square/x/triangle/left/right/up/down + R+L+circle/square/x/triangle/left/right/up/down)
If you really want to get whacky you can also shift to another cross hotbar with R1+circle/square/x/triangle, for example I used to put my AOE actions on a different hotbar, using this design you functionally have 64 easy to access buttons
Controller doesn’t have remote hotbar space problems and people who think it doesn’t either don’t play on controller or don’t understand the cross hotbar system
Alright, thx for the answer. Then, no excuse for the "reduce number of buttons" position.No the cross hotbars are incredibly easy to use
There is just optional extension of the bars using easy to press combos of buttons that not everyone turns on
1) the 16 core actions (L2+circle/square/x/triangle/left/right/up/down + R2+circle/square/x/triangle/left/right/up/down)
2) the 16 extended actions (double tap L2+circle/square/x/triangle/left/right/up/down + double tap R2+circle/square/x/triangle/left/right/up/down)
3) the hyper extended options (L+R+circle/square/x/triangle/left/right/up/down + R+L+circle/square/x/triangle/left/right/up/down)
If you really want to get whacky you can also shift to another cross hotbar with R1+circle/square/x/triangle, for example I used to put my AOE actions on a different hotbar, using this design you functionally have 64 easy to access buttons
Controller doesn’t have remote hotbar space problems and people who think it doesn’t either don’t play on controller or don’t understand the cross hotbar system
Sure there is. Physical disability. I've had two strokes and hav a limited range of motion. I play on a keyboard and once my left hand is in position over the 1-5/f1-f5 keys, it doesn't move. I have to click the rest with the mouse, which is ridiculous on most jobs.
I click on Ninja, it's pretty easy, and instead of reducing buttons, make it an accessibility feature for disabled peoples, that way the rest of us dont have to deal with button layouts that arent intuitve. Addiotion is better then reduction.
This is where you're logic fails, as with many others. Additional abilities does not equate to better gameplay. If the abilities in question actually offer substantial benefit within the game, sure. But, if they do not, or too closely resemble something else already given to a job, they are a detriment and just take up space.
When I said addition is better, I literally meant in giving you a feature that allows for a layout that is better for your disability,.This is where you're logic fails, as with many others. Additional abilities does not equate to better gameplay. If the abilities in question actually offer substantial benefit within the game, sure. But, if they do not, or too closely resemble something else already given to a job, they are a detriment and just take up space.
https://www.youtube.com/watch?v=ogCRNvghbiw
???Pressing 123 is not hard. What's hard is that you have one combo at 123, another at 145, two extra skills that you do post combo at 67, then aoe combo at 8910 and those are all just buttons you use all the time, and then there's like 12 more for the 30s, 60s and 120s bursts, buffs and then like 8 more for the mobility or utility actions. You don't consolidate combos because 123 is hard, you do it because reaching for Ctrl+9 and alt+5 during burst is super annoying because you have no easily assignable space left after occupying all actually main and easy to reach buttons with basically 9 copies of same 3 buttons that do same thing with higher numbers and no reason to ever not just press next button in the order.
Assuming you move with WASD, that's why outside 1 to 6, you'd keybind your ~, Tab, Q, E, R, T, F, G, Z, X, C, V, B, F1-F4 and add Alt/Shift/CTRL modifier, whichever you feel most comfortable to & depending on their importance.
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