Quote Originally Posted by missTori View Post
I simply don't get this logic. inevitably, you're still pressing the same buttons over and over because the combat is scripted. press cd every 120s? press hakaze to start a new combo? still hitting hakaze over and over.. why do people think they're better if they press 3 separate buttons? At least the plugin exists for those who want to optimize.
Because the timing and correct execution of a long sequence of inputs is part of the "DPS challenge" of this kind of games. An excessive pruning would remove the challenge and with it the fun and the satisfaction. Think about the HEALERS, where at 90 you click stone for the whole fight + occasional aoe heal.

why do you need to click 1,1,1? it's easy to make the character do only autoattacks and remove the burden of press a button at all.
why do you need to move? We already have the code ready, the NPC of duty support. SE could make the character move for you.
why do you need a burst damage window?
and we can continue to demolish until we do nothing, just watch the AI playing the game for us.
is it extreme? Not really, we already have android/Ios game like this.

My opinion would be very different if we were talking about an action RPG game, like ff7 remake, but ff14... is not.