Quote Originally Posted by CelestiCer View Post
Yay take Samurai as example. Square could have consolidated/fused/merged/upgraded(etc)

. Shoha 1 + Shoha 2
. Ogi Namikiri + Ikishoten
. Guren + Senei
. Shinten + Kyuten ( if you must )
. Iaijutsu + Tsubame ( if you must )


35 Buttons to 30 Buttons. Excl Role/Item/Other buttons i.e Tincture/Feint/Potion/SecondWind/Bloodbath/Limitbreak/Sprint/Legsweep and we Job-wise have 22 at least on Samurai as it is regarded as one of the Jobs with bloat.

Forget theorisation PvE combat system overhaul, in this current format and system... do we want/need it to be less then 22 buttons, Jobwise? I am noticing someone in this thread is a Lv61 Samurai and thinks that it has to many buttons at Lv61... Wondering how much of this is a Design-Issue vs Gameplay-Issue vs Balance-Issue vs Keyboard/Controller-Issue vs Skill-Issue vs I just want everything to be that much more comfier for the sake of making it more comfier.

Another solution is for Square to embed Role skills as tiny buffs imbedded into our Skill kit to remove Bloat

. Certain skills activating shorter anti knockback buff
. Certain Combo Filler grants shorter True North buff
. BloodBath granted upon SecondWind adjust its balance and cooldown


To do away with TrueNorth/Bloodbath/Arms-Length. Not even gone say these are great suggestions to remove some bloat or would improve gameplay cause this makes it dumber in some sense to me? I'm just spit-balling ideas for the sake of giving hypothetical compromises... but all of the above mentioned Square can't even do... and instead? we have players suggesting removal of Combo buttons...

We can't even have Sprint be a button that feels like an OGCD it feels like I have to hammer press it compared to other buttons to even activate it ( is that just me? )

8/10 times when I try to activate sprint in combat it just acknowledged the button press but doesn't execute the action and kills me or makes me look stupid, and I find that very offensive that the game just malfunctions and nobody bats an eye or fixes it