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  1. #1
    Player
    Espon's Avatar
    Join Date
    Aug 2013
    Posts
    990
    Character
    N'kilah Razhi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    1, 2, 3 combos are just unnecessary bloat, there's no thought process to them and doesn't really add complexity. Bard is far more complex with having Burst Shot to hit multiple times, but it makes you pay attention because it might trigger the ability to use Refulgent Arrow. If I was to list the most engaging jobs, it would be Red Mage, Dancer, and Bard because they use RNG procs instead of just hitting the same string of buttons the entire fight.

    I don't really care if the NPC quests are made more complex because you only do them once and then never again, so why make it more complicated than it is?
    (1)

  2. #2
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,882
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Espon View Post
    1, 2, 3 combos are just unnecessary bloat, there's no thought process to them and doesn't really add complexity. Bard is far more complex with having Burst Shot to hit multiple times, but it makes you pay attention because it might trigger the ability to use Refulgent Arrow. If I was to list the most engaging jobs, it would be Red Mage, Dancer, and Bard because they use RNG procs instead of just hitting the same string of buttons the entire fight.

    I don't really care if the NPC quests are made more complex because you only do them once and then never again, so why make it more complicated than it is?
    The entire games complexity has been ripped out specifically because they want this to functionally be a single player FF game you can mod with your friends, are we really going to then say “who cares about how the story is designed” when it’s basically the last vestige of what the majority of the playerbase should collectively agree is well designed
    (4)