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  1. #11
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,572
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    I can't believe I feel compelled to sit down and actually type this out because of how many reactions to the combo button consolidation seem to be either complete kneejerk reactions or misinformed.

    Quote Originally Posted by Jeeqbit View Post
    Using this logic, we can also ask why there are multiple buttons at all and why rotations aren't just 1 button like healers or in certain MSQ duties. The answer is so that, well, everything isn't just 1 button.
    Because not every single key is a combo action, they ask specifically for combo action consolidation. Not your whole rotation.
    Quote Originally Posted by CidHeiral View Post
    What would be the point of having a combo at all if it's just one button?
    So using the key multiple times actually nets you a bigger benefit and doesn't generate resources for tapping once. Combos wouldn't go away, just the way you initiate them changes.
    Quote Originally Posted by Mr_Gyactus View Post
    I believe it's not.
    it would ruin the whole flavor of the jobs: starting from the openings (flats), making positionals and various abilities useless (form shift and perfect balance for example), and finishing with the management of dots and buffs.
    1.) Positionals would not go away, neither would the associated actions. You'd simply trigger them using the same button multiple times in a row.
    2.) Monk is literally not affected by this because it doesn't use the combo system but rather a form system.
    Quote Originally Posted by CelestiCer View Post
    Oki Doki, so I am going to imagine this
    • My Keyboard setup now: 123/145/1Q
    • Vs what People want to suggest: 111/111/111
    Mhm mhm, okey Searching for Japanese venue so I can RP Seppuku there...
    Three separate combo keys for the Samurai combos were already a thing in PvP, namely Gekko combo, Kasha combo and Yukikaze combo. They don't ask you to 111/111/11/Midare here.

    I am very sorry @everyone and @OP especially but I am typing this out in hopes that people might react less harsh about this suggestion.

    Combos are actually a series of Actions with "Combo Action" in the tooltip.

    Consolidating what we refer to as 1-2-3 combos does not infer to any actions that are in fact not combo actions. Actions that depend on a buff are not combo actions. This includes and isn't limited to, just to name a few:
    • Every single Monk weaponskill
    • Dragoon's Fang & Claw + Wheeling Thrust
    • Bard's Refulgent Arrow/Straight Shot
    So how many actions could actually be consolidated by this?


    NOTE - actually WAR consolidates 4 buttons, not 3, I miscounted there.
    NOTE 2 - clearly math is a bit hard and I miscalculated on SAM as well. Damnit.

    Neither is the list negligible in terms of actual button space management nor does it actually impair any of the gameplay if this was, at very least, a choice we could have.

    This list does not consider actions that logically should simply be on the same hotkey (for example "Ikishoten" automatically becoming "Ogi Namikiri" and then "Kaeshi: Namikiri") or should be an upgrade rather than a side grade (Shoha vs Shoha II). Those are all valid issues on their own, but all I wanted to highlight is how much impact such a combo consolidation would have.
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    Last edited by Reinhardt_Azureheim; 02-20-2024 at 07:50 PM.