They do, but the developers said it is extremely taxing trying to design a compelling story while simoultaneously explainining why you were learning each action. I think the Dragoon story did it extremely well, for example, but I can see how much effort it must have been to try and figure those actions into a story.
And for what? Most people don't do the job quests until max level, apparently. So they were wasting their time having job quests except at max level and pacing the job story with the MSQ progression.
So this led to the point where we are at now, where we don't have job quests except for new jobs.
This is a great point, but there are more examples.Healers used to have seperate Esuna-like skills a long time ago, as each healer in the lore would use different *methods* to get rid of ailments, but achieve the same effect. The same is still true for Phys Ranged's Shield Samba/Tactician/Troubadour, which are different in name, and more importantly flavour, only. Why did we keep one, but not the other?
Why do tanks have a role action for their 20% mit, but not their 30% mit? Why do tanks have a role action for Provoke, but not Shield Lob/Lightning Shot/Tomahawk/Unmend? Why do tanks not have a role action for their AoE combo and their gap closer? Why is Cure/Physic/Benefic/Diagnosis not a role action? We could go on!!!
It's almost random which are role actions and which are not. Personally, it would be better to just get rid of most Role Actions so they can all be given flavor and job fantasy animations, such as Low Blow being Shield Bash for PLD.
It would be good if these could be explained somewhere at least.Similarly we have little idea what methods a Black Mage uses to cast Paradox, something that could have been elaborated on in a job quest, even one that is optional and a yellow quest.
All this is to say that I enjoy job flavour and fantasy, and little blurbs in debuff/buff text or the skill tooltip itself can go a long way in absence of proper job quests giving us exposition, and I'm sad that they seem to be on the way out too.