Quote Originally Posted by DamianFatale View Post
Make a new fate system around hunts, and then make it so that part of the fate "story" is just a visible countdown before you can attack the hunt when you get there. Simple.
They discussed the possibility of making them FATEs in the past due to how fast old hunts die. They said it was difficult because FATEs don't have a spawn condition system and they are separate systems. They didn't seem to rule out doing it, but they never did. I think it's just never been their priority.