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  1. #1
    Player
    ShariusTC's Avatar
    Join Date
    Dec 2016
    Posts
    462
    Character
    Shadelia Sunshooter
    World
    Adamantoise
    Main Class
    Summoner Lv 100
    an other easy way to make people decide when to pull is enable open world pvp, every MMO game need open world pvp, let us kill whoever we don't like is a key to cultivate community
    (0)

  2. #2
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by ShariusTC View Post
    an other easy way to make people decide when to pull is enable open world pvp, every MMO game need open world pvp, let us kill whoever we don't like is a key to cultivate community
    Strange. Every MMORPG that has tried to involve the entire player base in open world PvP has either collapsed or had to remove true open world PvP by putting it into separate zones ( or "shards"
    as Blizzard like's to call WoW's version).

    The easy way to get people to decide to pull is to spawn and relay another S rank. Works every time.

    Quote Originally Posted by ShariusTC View Post
    no it's not terrible idea if it has open world pvp, this idead is not new idea, many MMO has that, but other MMO has open world pvp, where people can free to kill whoever they doesn't like, this game just lack of that wonderful thing, make troll has free ticket to do what they want, image if troll can't never set foot outside of sanctuacy because they will be killed instantly will make community better

    i used to be in MMO that we can make a team of player and block exit of spawn point, i missed these day
    See my response above. This game doesn't have it because it's a MMORPG killer. The servers may stay online for a few more years but you stop getting new content as the player base disappears, or the developers remove it from the game to try to get players to come back so their corporate overlords can make more money.
    (1)
    Last edited by Jojoya; 02-16-2024 at 03:26 PM.

  3. #3
    Player
    ShariusTC's Avatar
    Join Date
    Dec 2016
    Posts
    462
    Character
    Shadelia Sunshooter
    World
    Adamantoise
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Jojoya View Post
    Strange. Every MMORPG that has tried to involve the entire player base in open world PvP has either collapsed or had to remove true open world PvP by putting it into separate zones ( or "shards"
    as Blizzard like's to call WoW's version).

    The easy way to get people to decide to pull is to spawn and relay another S rank. Works every time.



    See my response above. This game doesn't have it because it's a MMORPG killer. The servers may stay online for a few more years but you stop getting new content as the player base disappears, or the developers remove it from the game to try to get players to come back so their corporate overlords can make more money.
    i wonder if you really belive in what are you just saying? is it wow dead? also fornite, pubg, lol they are all pvp focus online game and they are even more popular than FF14
    (0)
    Last edited by ShariusTC; 02-16-2024 at 04:01 PM.

  4. #4
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by ShariusTC View Post
    i wonder if you really belive in what are you just saying? is it wow dead? also fornite, pubg, lol they are all pvp focus online game and they are even more popular than FF14
    I can remember the days of real open world PvP in WoW. Tarren Mill vs. Southshore. Gurubashi Arena (the FFA zone where you could beat up your same-faction friends - or enemies). The Eastern Plaguelands Towers. Raiding the faction capitals to kill the faction leaders. Those days are long gone.

    Real open world PvP doesn't exist in WoW anymore. It was destroyed by players who weren't interested in fair fights and didn't want to be on the losing side. PvP realms might have started off well enough in Vanilla and Burning Crusade but the faction imbalances that developer during Wrath (thanks to Wintergrasp and racial reworks) and got worse during later expansions effectively killed world PvP. Blizzard tried to fix it with cross realm shards introduced just before Mists of Pandaria. All that did was prove that players weren't really interested in open world PvP as the imbalances changed from bad to extreme across groups of realms. What they were really interested in was being bullies and beating up on those weaker than they were.

    Fortnite - not a MMORPG.
    PUBG - not a MMORPG

    Understand that MMO includes many game types, not all of which are MMORPG. Open world PvP has not been successful within MMORPGs even if it's been successful in other MMO types.

    Quote Originally Posted by Thurmnmurmn View Post
    Clearly something happened to you with faloop and you're holding a grudge.
    What happened to me was Faloop users from other data centers transferring characters to Crystal to grief our hunt community toward the end of Shadowbringers. When we tried reaching out to them to compromise and get some communication going, the response we got was "use Faloop". When we said that Crystal didn't use Faloop and Faloop didn't support Crystal, the response was "not my problem".

    Getting tired of the drama, I reached out to Moo to find out more about Faloop and see about getting Crystal supported on it. I wanted a general conversation that included the other concerned Crystal spawners and conductors. Moo didn't. Moo would only talk to me at first. I was stuck acting as go between, copying/pasting questions from Crystal to Moo then copying/pasting Moo's answers to Crystal.

    Strike one - why would you not want to have those most impacted by the system a part of the conversation?

    Moo peppered the conversation with words like "privilege" and "meritocracy". Such words didn't sit well with me or the others in Crystal. That's not how we came together when world visit was added. Sure, those of us spawning, scouting and/or conducting put more effort into the Hunt than those that just show up to kill things but we weren't asking for more than basic courtesy and cooperation in return. We enjoyed the Hunt and we wanted to share that love with the greater community.

    Strike two - elitist system

    After about 2 months of intermittent conversation (Moo does very work hard and doesn't always have the time to answer questions, I'll give him that), Moo finally agreed set up a channel in the Faloop discord for Crystal spawners/conductors to come ask their questions and get answers from some of the Faloop assistants. For those on Crystal who joined, it was like talking into a void.

    Strike three.

    We finally said thanks but no thanks, we're doing fine with Horus. Suddenly, Moo was more than happy to agree to support Crystal after we decided that Faloop wasn't for us. WTF? Of course it turns out that Crystal hunts were already supported in Faloop during all of that time - but access was reserved for a privileged few that were already part of Faloop, such as the person who had transferred to Crystal to grief our community. It was the Crystal community that was being denied access to what already existed.

    (To be fair to Moo, he did apologize that the player causing most of the issues on Crystal had been given Faloop permissions in the first place. They hadn't realized what a problem he would be when the permissions were given.)

    But honest, oh man am I out.

    Sure, the bad apples are going to be everywhere. Like I said, the hypocrisy I've come across was laughable instead of something that was making me angry. Did I snitch on those I discovered were using the mod so they would lose their Faloop privileges? Nope. They were using it responsibly. Hypocritically in most cases because on the Faloop side they would openly complain about the mod users but still responsibly.

    My issue with Faloop is the control hierarchy. The privilege granted to some but not all because everyone is guilty until they've been raked over the coals and proven innocent. Make an honest mistake and you were likely to be tossed back in with the guilty.

    That's a terrible way to treat your fellow players. Even worse is Faloop trying to act like their rules are the official rules of the game when they aren't.

    Want a really choice piece of commentary that I've only shared with one other person? While we were trying to get Dynamis hunts organized and trying decide if the Faloop bot (Discord bot not FFXIV mod for those thinking the wrong things) should be integrated into the Starbird Discord, Moo joined us in channel we used for organizing things and talked about some of the issues that would be involved in the integration. He went into some detail about what he intended with Faloop. He said Faloop was designed for worlds with "fully unified" hunt communities and that Crystal was a mistake.

    Obviously I agree on the latter. I also think he's a dreamer if he thinks any world's hunt community could ever be truly unified let alone entire data centers. There are always going to be those players without an interest in being part of an organized hunt community and prefer to hunt on their own. Faloop prefers to ostracize those types of players in an attempt to force them under Faloop's thumb instead of acknowledging their right to hunt as they want and wishing them "good hunting".

    No thanks. To me, attempting to control how others play the game is a worse violation of the ToS than mod use.

    The Faloop app is nice enough when it comes to tracking and mapping even if I still prefer Bear for aesthetic reasons. I like to do mapping on S ranks in advance of S rank day and I'll crosspost the mapping on both apps so spawners have the information regardless of which they rely on. But the hierarchy behind Faloop is one of the ugliest things I've encountered in gaming.

    Again, your mileage is going to vary depending on what data center you're playing on. Not every data center is as Faloop centric like Primal is.
    (5)
    Last edited by Jojoya; 02-17-2024 at 10:27 AM.

  5. #5
    Player
    CaptCoyote's Avatar
    Join Date
    Dec 2013
    Posts
    3
    Character
    Xintilla Burrbriz
    World
    Malboro
    Main Class
    Conjurer Lv 37

    Not everyone wants to PvP

    Quote Originally Posted by ShariusTC View Post
    an other easy way to make people decide when to pull is enable open world pvp, every MMO game need open world pvp, let us kill whoever we don't like is a key to cultivate community
    You made a blithe assumption that everyone likes PvP.

    If FFXIV went all PvP, I'd leave or at least suspend until they thought better of it...
    (2)

  6. #6
    Player
    Asako's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    362
    Character
    Asako Natsume
    World
    Lich
    Main Class
    Warrior Lv 100
    I'd stop complaining if I were you. It's not going to change, hunts have been like this since ARR. People are always going to do whatever they want. They are not obliged to wait for others, especially if they were the ones that spawned it. You'll save yourself a massive headache if you just let it go. S rank Hunts are just one of the terrible ideas in this game that never got addressed. On paper it sounds like a great idea however it's just poorly implemented.

    If you're not using a third party program like Discord you aren't going to get access to most of them.
    (0)

  7. #7
    Player
    ShariusTC's Avatar
    Join Date
    Dec 2016
    Posts
    462
    Character
    Shadelia Sunshooter
    World
    Adamantoise
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Asako View Post
    I'd stop complaining if I were you. It's not going to change, hunts have been like this since ARR. People are always going to do whatever they want. They are not obliged to wait for others, especially if they were the ones that spawned it. You'll save yourself a massive headache if you just let it go. S rank Hunts are just one of the terrible ideas in this game that never got addressed. On paper it sounds like a great idea however it's just poorly implemented.

    If you're not using a third party program like Discord you aren't going to get access to most of them.
    no it's not terrible idea if it has open world pvp, this idead is not new idea, many MMO has that, but other MMO has open world pvp, where people can free to kill whoever they doesn't like, this game just lack of that wonderful thing, make troll has free ticket to do what they want, image if troll can't never set foot outside of sanctuacy because they will be killed instantly will make community better

    i used to be in MMO that we can make a team of player and block exit of spawn point, i missed these day
    (0)
    Last edited by ShariusTC; 02-16-2024 at 02:52 PM.

  8. #8
    Player
    CVXIV's Avatar
    Join Date
    Jan 2024
    Posts
    660
    Character
    Cyrus Vincere
    World
    Malboro
    Main Class
    Viper Lv 100
    Getting open world pvp in this game would mean changing the combat system entirely which likely opens a can of worms of other things that would have to be addressed so I don't see them ever doing that. It would also make open world events like fates a nuisance if you're not already in a party.
    (0)

  9. #9
    Player
    MAJRIS's Avatar
    Join Date
    Aug 2022
    Posts
    193
    Character
    Chad Thunder
    World
    Alpha
    Main Class
    Warrior Lv 55
    Endwalker hunts are one of the most frustrating things to deal with mainly because people lost the courtesy to wait just a tiny bit longer to let people at least tag the target.

    WoW mentality in ff is the absolute worst to be reminded.
    (1)

  10. #10
    Player
    Thurmnmurmn's Avatar
    Join Date
    Aug 2021
    Posts
    882
    Character
    Bunbun Thurm
    World
    Lamia
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Jojoya View Post
    snip
    Clearly something happened to you with faloop and you're holding a grudge.

    There are always going to be some bad apples who will still use sonar in faloop yes but if they ever get found out then they lose all their perms. I'll take that system over straight up promoting the use of sonar.

    Just wanted to point out too. The other day you said centurio stopped holding s ranks from going public. I doubled checked it and it still has the default hold when first pinged so users can manually hold it if wished. Although apparently it is under review for some changes as we speak.

    You also argue it's an unfair system and it favors it's users. I agree it does favor spawners but it also makes sense. They put in the work for the S ranks to even exist at all. It rewards those who put in work.

    Either way, if you use centurio or faloop, both work.
    If you don't like the use of mods and want to hit as many spawns as possible, faloop is the way to go.
    If you don't care about mods, centurio is fine and still works. It just misses a lot more marks overall.
    If you wanna maximize how many you get to, think of using both.
    (1)

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