Quote Originally Posted by Bonoki View Post
Shatter deserves criticism but this is hardly a Shatter-exclusive problem. You can see examples in every PvP mode that SE has been trying to make matches quicker. I ain't the biggest fan of them constantly trying to make matches into quick defeat game modes. But I acknowledge it's probably healthier since people tend to outright give up if they aren't leading and stop playing.
Matches being quick also helps with actually finding queues since there arent too many players playing pvp other than daily frontline roulette, so quick matches mean quick refill for queue for those that plan to queue in again.