This is a neat idea and we only get a small glimpse of it in the tempest area, without water of course. The idea of fighting on the sea floor is nothing new either to final fantasy. Exploring the ocean and fighting underwater in FF3 was always very funSquare enix and some simpleton players have a fear of underwater combat when in reality you don't need to actually swim to fight; Link has shown us this reality in the Zelda games. Sea floor would be where all the enemies are; anything above it would be like the "flying" section of the underwater zone.
Let us fight in environments like this
I state it again; you don't need to create swimming battle animations; just ground player characters and enemies to the seafloor, that's it. Just create enough environment around the ground floor.
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