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  1. #1
    Player
    Avatar de DamianFatale
    Inscrit
    mai 2015
    Lieu
    Ishgard
    Messages
    3 089
    Character
    Arctura Fengari
    World
    Balmung
    Main Class
    Danseur Lv 90

    Underwater Graphical Update

    No one talks about the underwater content in the game, and how it will be affected by graphical changes.

    Perhaps because it is underutilized, and quite empty, but still. It will probably be updated in addition to the land areas. What do you expect for these changes?
    (2)

  2. #2
    Player
    Avatar de Kes13a
    Inscrit
    mai 2020
    Lieu
    Gridania
    Messages
    2 850
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    Mage blanc Lv 100
    really reaching with your near daily threads.

    I do not expect Subnautica level underwater elements... because its not an underwater based game. while they may update it, because we spend such a massive amount of time there.... I doubt it, nor do I expect it.
    (10)

  3. #3
    Player
    Avatar de DamianFatale
    Inscrit
    mai 2015
    Lieu
    Ishgard
    Messages
    3 089
    Character
    Arctura Fengari
    World
    Balmung
    Main Class
    Danseur Lv 90
    Citation Envoyé par Kes13a Voir le message
    really reaching with your near daily threads.

    I do not expect Subnautica level underwater elements... because its not an underwater based game. while they may update it, because we spend such a massive amount of time there.... I doubt it, nor do I expect it.
    If the rest of the game is being upgraded visually, the underwater will be as well. It would be inconsistent not to be updated.
    (0)

  4. #4
    Player
    Avatar de LianaThorne
    Inscrit
    aot 2020
    Messages
    2 405
    Character
    Lorelai Oshidari
    World
    Maduin
    Main Class
    Danseur Lv 100
    Citation Envoyé par DamianFatale Voir le message
    If the rest of the game is being upgraded visually, the underwater will be as well. It would be inconsistent not to be updated.
    It will probably just get whatever the rest of the game is getting with the updates, I doubt they'll add anything to it.

    So same empty area, just better lighting.
    (7)

  5. #5
    Player Avatar de Rekh
    Inscrit
    janvier 2024
    Lieu
    Meracydia
    Messages
    521
    Character
    Fresh Tree
    World
    Zalera
    Main Class
    Guerrier Lv 90
    Underwater content? Nah, we'll just get more copy paste deep dungeons with new textures
    (1)

  6. #6
    Player
    Avatar de Ath192
    Inscrit
    juillet 2019
    Messages
    1 999
    Character
    Aries Helle
    World
    Excalibur
    Main Class
    Mage noir Lv 100
    Huge mistake not introducing underwater breathing mechanics and combat IMO. Is it a hassle in other games? Kind of, that’s the whole point. It was a different sort of challenge. What did SEs solution do for underwater play? Nothing, and guess what… no one does anything with it.

    I think spear fishing may be the only thing, and to date I have never encountered anyone else underwater either.

    I wish SE stopped taking gaming features and implementing a gutted version of it that barely serves a purpose. Like dungeons. They were supposed to be the more exciting parts of a game, and here, they are the least.
    (2)

  7. #7
    Player Avatar de Rekh
    Inscrit
    janvier 2024
    Lieu
    Meracydia
    Messages
    521
    Character
    Fresh Tree
    World
    Zalera
    Main Class
    Guerrier Lv 90
    Citation Envoyé par Ath192 Voir le message
    Huge mistake not introducing underwater breathing mechanics and combat IMO. Is it a hassle in other games? Kind of, that’s the whole point. It was a different sort of challenge. What did SEs solution do for underwater play? Nothing, and guess what… no one does anything with it.

    I think spear fishing may be the only thing, and to date I have never encountered anyone else underwater either.

    I wish SE stopped taking gaming features and implementing a gutted version of it that barely serves a purpose. Like dungeons. They were supposed to be the more exciting parts of a game, and here, they are the least.
    Square enix and some simpleton players have a fear of underwater combat when in reality you don't need to actually swim to fight; Link has shown us this reality in the Zelda games. Sea floor would be where all the enemies are; anything above it would be like the "flying" section of the underwater zone.

    Let us fight in environments like this


    I state it again; you don't need to create swimming battle animations; just ground player characters and enemies to the seafloor, that's it. Just create enough environment around the ground floor.

    (2)

  8. #8
    Player
    Avatar de Erin1491
    Inscrit
    octobre 2018
    Messages
    70
    Character
    Erin Torin
    World
    Faerie
    Main Class
    Machiniste Lv 100
    Citation Envoyé par Rekh Voir le message
    Square enix and some simpleton players have a fear of underwater combat when in reality you don't need to actually swim to fight; Link has shown us this reality in the Zelda games. Sea floor would be where all the enemies are; anything above it would be like the "flying" section of the underwater zone.

    Let us fight in environments like this


    I state it again; you don't need to create swimming battle animations; just ground player characters and enemies to the seafloor, that's it. Just create enough environment around the ground floor.

    This is a neat idea and we only get a small glimpse of it in the tempest area, without water of course. The idea of fighting on the sea floor is nothing new either to final fantasy. Exploring the ocean and fighting underwater in FF3 was always very fun
    (0)

  9. #9
    Player
    Avatar de TheMightyMollusk
    Inscrit
    mai 2018
    Messages
    7 521
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Giving me flashbacks to Vashj'ir in WoW.

    Wonder if they ever fixed that final quest. Used to bug out all the time.
    (1)

  10. #10
    Player
    Avatar de Shougun
    Inscrit
    janvier 2012
    Lieu
    Ul'dah
    Messages
    9 431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Pêcheur Lv 90
    I'd like to see more underwater content / visuals. The visuals is low on the list given the lack of content, so they seem to go hand in hand as desires lol. Personally if we're talking water I'd like to see the 'top' of the water focused on especially. Get us better water shaders . Give oceans actual 3d waves and such.

    GW2 combat, imo, underwater is fun, but there might be reasons why they rarely use it.. I don't play enough to say why, just know that I thought it was nifty. Given they use a loading screen, which is fine, having fights not on the floor of the water would probably be a nuisance though so I think we're stuck there.
    (0)

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