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  1. #1
    Player
    SargeTheSeagull's Avatar
    Join Date
    Dec 2016
    Posts
    421
    Character
    Rad Calidum
    World
    Ultros
    Main Class
    Red Mage Lv 100

    XIV's loot system is so alt-unfriendly it's absurd.

    XIV is known as the MMO where you can play all jobs on the same character. And though that is technically true, at endgame, you certainly can't gear all jobs at the same time. Say you want to. Well currently the only real way is to make another character, go through the MSQ, level a given job to max, unlock everything, and gear enough so that you can now do savage on that other character. All that sorta kills the point of being able to play multiple jobs on one character, at least for a lot of people.

    Only being able to get as many tomestones a week as it takes to buy one single non-chest or leg piece is just needless timegating. Taking two weeks to get chest/legs is even weirder. Why do those pieces of gear need to cost that many tomestones? It's not like they make an outsized impact in your item level, it's not like they have more materia slots or bonus effects. While we're on the topic of tomestone gear, frankly they should just cut the cost of all tomes gear down to about a third of what it is currently. That way you wouldn't have to play the game 3X as much as you do now, you'd just be able to actually gear multiple roles at the same time.

    As for savage. I almost couldn't come up with a more restrictive loot system. Why can i only get one clear per week total? Why not one clear per role? Or why not let me get one actual piece of loot per week per role? And why not let those lockouts stack? So if you don't get a piece of loot from Archadion 2 as a melee for the first three weeks of a tier, you can swap to melee and clear Archadion 2 three times as a reaper and bam, you're geared.
    Imagine if loot system changes looked something like this in 7.0

    EX Trials: Unchanged.
    Tomestones: All armor costs dropped to 150 per piece. Accessories dropped to 75 per piece. Weapons can now just be bought for 300.
    Savage: You may obtain one piece of loot per fight, per role, per week. Any pieces of loot you didn't obtain in previous weeks now stockpile. So if you're in the fourth week of a tier and you've not done Archadion 3 as a tank, you can now do Arch3 as a tank four times in a row and get one piece per clear.

    Imagine how much more you'd play if you could actually gear your warrior, sage, dragoon, bard, and red mage all at the same time all on the same character. Not only that, imagine you were a tank in your static. For one reason or another, one of your melees left the static and you have a friend who only plays tanks and wants to join. Now you can gear up your reaper super fast, swap roles, and invite your tank friend to fill.

    14's loot system is almost so bad by modern standards that any idea you come up with to change it would be an improvement. What, if any, changes to 14's loot system would you like to see done in Dawntrail?
    (23)

  2. #2
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,434
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    And then people can rush through gearing everything and spend even more time complaining that they have nothing to do and the game is too casual.
    (32)

  3. #3
    Player
    strawberrycake's Avatar
    Join Date
    Oct 2014
    Posts
    680
    Character
    Hazakura Sashihai
    World
    Seraph
    Main Class
    Reaper Lv 90
    Quote Originally Posted by TheMightyMollusk View Post
    And then people can rush through gearing everything and spend even more time complaining that they have nothing to do and the game is too casual.
    Yeah, that shows the games core is the problem and not the alt unfriendlyness lol. XIV at it's core is just not maintained well.
    (22)

  4. #4
    Player
    CelestiCer's Avatar
    Join Date
    Apr 2022
    Location
    6.08 Hissatsu: Kaiten Give it back !!! obviously, mhm.
    Posts
    879
    Character
    Celesti Cer
    World
    Jenova
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by Remedi View Post
    It's funny that in a thread about alt unfiendliness ppl are confused of what is even talking about since half ppl talk about alt jobs the other half talk about proper alt characters. I do wonder why some feedback is ignored.... probably the fact that the playerbase is so extreme, shortsigthed and in the end not even uniformed of what they want that what they say appears to the outside like a giant background buzz eh oh well
    Alt-unfriendly regarding Raid Loot is but one symptom, where we can throw a plethora of other flaws to it such as time-gated features. While not Raid Loot related? it is regarding the subject of the game not being friendly or enjoyable to alts. This all ties back to what?

    Quote Originally Posted by strawberrycake View Post
    Yeah, that shows the games core is the problem and not the alt unfriendlyness lol. XIV at it's core is just not maintained well.
    This. The games core is indeed the problem. Rather then actually updating it? Square decides to not really change this, continuing to encourage the purchase of boosts and MSQ skips at the benefit of the company over a better gameplay experience for players. We'll have this player issue next time we get new Raids and the cycle probably just repeats.
    (1)

  5. #5
    Player
    GoatOfWar's Avatar
    Join Date
    Jul 2022
    Posts
    976
    Character
    Pepper Oni
    World
    Twintania
    Main Class
    Samurai Lv 100
    Quote Originally Posted by TheMightyMollusk View Post
    And then people can rush through gearing everything and spend even more time complaining that they have nothing to do and the game is too casual.
    I think it speaks to a larger issue that is the lack of an endgame in FF.
    They have to dripfeed the player because there's little to give. And the only content these upgrades matter is where you get them from. The game needs more paths of progression.
    They probably already acknowledged this issue seeing as they tried to make an attempt at endgame dungeon content but failed to deliver proper rewards in their fear of leaving people out.
    (3)
    Last edited by GoatOfWar; 02-12-2024 at 10:21 PM.

  6. #6
    Player
    Mostly_Raxus's Avatar
    Join Date
    Jun 2017
    Posts
    487
    Character
    Rax Ryujin
    World
    Adamantoise
    Main Class
    Ninja Lv 100
    Quote Originally Posted by TheMightyMollusk View Post
    And then people can rush through gearing everything and spend even more time complaining that they have nothing to do and the game is too casual.
    needless time gates are not content.
    (0)

  7. #7
    Player DrWho2010's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    3,707
    Character
    Maximum Powerful
    World
    Hyperion
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Mostly_Raxus View Post
    needless time gates are not content.
    true, but this is a sub MMO. the devs have no incentive to make things easier for people to unsub.
    (1)

  8. #8
    Player
    Mostly_Raxus's Avatar
    Join Date
    Jun 2017
    Posts
    487
    Character
    Rax Ryujin
    World
    Adamantoise
    Main Class
    Ninja Lv 100
    Quote Originally Posted by DrWho2010 View Post
    true, but this is a sub MMO. the devs have no incentive to make things easier for people to unsub.
    I'm pretty sure they say they dont care if we have content and should un-sub in between parches.. good try tho...
    (1)

  9. #9
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,105
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Mostly_Raxus View Post
    I'm pretty sure they say they dont care if we have content and should un-sub in between parches.. good try tho...
    Or the devs could just, you know, talk nonsense.

    There is often a clear difference between what they say and what they do, housing being the prime example.
    But technically they also never said to un-sub in-between patches, they just encouraged you to take a break from XIV and play other games, nowhere in that quote does it say that they don't want your money while you're taking said break.
    (1)

  10. #10
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,434
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Mostly_Raxus View Post
    I'm pretty sure they say they dont care if we have content and should un-sub in between parches.. good try tho...
    Yoshi P, as a person, may want us to unsub if we're not happy and come back later. SE and their stockholders, on the other hand, want to make profit. Guess who signs the paychecks.
    (1)

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