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Thread: Pulling why?

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  1. #1
    Player
    rawker's Avatar
    Join Date
    Dec 2014
    Posts
    1,197
    Character
    Rawker Stone
    World
    Excalibur
    Main Class
    Paladin Lv 90
    AoE attacks do more when it hits more. So pulling less does less AoE damage.

    Likewise, popping tank mits/invuln will negate more damage the bigger the pull is.
    (2)

  2. #2
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,788
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by rawker View Post
    AoE attacks do more when it hits more. So pulling less does less AoE damage.

    Likewise, popping tank mits/invuln will negate more damage the bigger the pull is.
    The more enemies the better the healers AOE’s scale as well

    I think point for point above 9 enemies SCH does the most damage of any class in the game since it’s 180 potency per enemy with 0 drop off
    (1)

  3. #3
    Player
    rawker's Avatar
    Join Date
    Dec 2014
    Posts
    1,197
    Character
    Rawker Stone
    World
    Excalibur
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Supersnow845 View Post
    The more enemies the better the healers AOE’s scale as well

    I think point for point above 9 enemies SCH does the most damage of any class in the game since it’s 180 potency per enemy with 0 drop off
    And SCH is the only healer at 50 where Art of War has the same potency as Ruin 1 so basically, going full melee SCH is advised and just rotate Aetherflow and Lucid Dreaming. How I wish Art of War III will be like that.
    (2)