

Generally speaking, a tank or DPSs rotation doesn't change much if there are 3 mobs or 13 mobs. Every trash pull is roughly the same amount of time, but instead of 6 pulls per dungeon it is now 12 pulls. Bosses would take the same amount of time. I'd estimate that single pulling probably adds around 40-50% time to the dungeon.
Last edited by dspguy; 02-14-2024 at 10:14 AM.
i don't get who give the player the right to force another player!
You don't like the tank pull wall to wall? don't like he slowwww? You can always leave the party!. You don't have the right to force him to play the game differently just because it waste your time. (create your own speed group and play with them.)
Same with dps pulling the mobs before the tank, who give you the right to force the whole group with your toxin behavior just because you lose 1 min of your life? don't like, don't join public party. You don't have the right to force another player!
P.S - if you join a party, get used to meet tanks who will be slow and pull wall to a wall. you can suggest if they pull more, but in the end, if they don't want to, and you unhappy, just leave.
Last edited by Shakiness5972; 02-15-2024 at 05:53 AM.




The tank doesn’t have the right to force the party to go slow by your own logici don't get who give the player the right to force another player!
You don't like the tank pull wall to wall? don't like he slowwww? You can always leave the party!. You don't have the right to force him to play the game differently just because it waste your time. (create your own speed group and play with them.)
Same with dps pulling the mobs before the tank, who give you the right to force the whole group with your toxin behavior just because you lose 1 min of your life? don't like, don't join public party. You don't have the right to force another player!
P.S - if you join a party, get used to meet tanks who will be slow and pull wall to a wall. you can suggest if they pull more, but in the end, if they don't want to, and you unhappy, just leave.
Player
Someone need to decide the pace of the party, and by default is always the Tank who will decide. A Healer or DPS, they can of course too if they work really hard to be annoying, but yes, they can as well.
Now, lets say Tank feel more comfortable to do w2w because it's how he play the game, it's not against a rule of the game to do it. A player can politely ask to speed up the pace but in the end, a player should not force his own pace on another players. if a player don't like it, he can be asked to be kick or leave or do duty support system.
In the end, when a party get created, who is leading the team is Tank...Get use to it.
Pull like a man? So we need 'Man up' to play this game by your own standards? Soo toxin..yikes...
Last edited by Shakiness5972; 02-16-2024 at 03:06 PM.


If you want to pull 3 mobs at a time, there's the trust system for your specific needs. Don't "Force" your snail pace on other people through casual content. DPS can do your job betterSomeone need to decide the pace of the party, and by default is always the Tank who will decide. A Healer or DPS, they can of course too if they work really hard to be annoying, but yes, they can as well.
Now, lets say Tank feel more comfortable to do w2w because it's how he play the game, it's not against a rule of the game to do it. A player can politely ask to speed up the pace but in the end, a player should not force his own pace on another players. if a player don't like it, he can be asked to be kick or leave or do duty support system.
In the end, when a party get created, who is leading the team is Tank...Get use to it.
Pull like a man? So we need 'Man up' to play this game by your own standards? Soo toxin..yikes...
So,you only option is forcing the tank playing by your own standards and if he not he should not join a party? Well, it can be said the same thing to you, don't like the pace, leave or be a tank.
In the end, none should play the game by others players standers, because they have decided how other should do and play.
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