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Thread: Pulling why?

  1. #1
    Player
    XeroXelence's Avatar
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    Sep 2013
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    NC
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    70
    Character
    Munkey Feet
    World
    Gilgamesh
    Main Class
    Gunbreaker Lv 80

    Pulling why?

    Why do healers or dps feel the need to pull wall to wall when the tank doesn’t want to or can’t. I’m seeing this recently in the past 2-3 weeks.

    The tank says stop and everyone complains. It’s starting to become wow toxic.

    If the tank doesn’t pull wall to wall that’s fine. It’s his job to decide how much to pull. Then when the tank says something the people want to argue.

    If you want to pull then play a tank but stop pulling or over pulling as healer/dps.
    (10)

  2. #2
    Player
    Supersnow845's Avatar
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    Aug 2021
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    Gridania
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    6,063
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Pictomancer Lv 100
    It’s everyone’s job to decide the pull pace

    The tanks job does not change if they are tanking 1 mob or 100 mobs

    If you were to put responsibility for pull size on one job (you shouldn’t) it should be the healer because they are the one who actually had to change their gameplay based on pull size
    (29)

  3. 02-11-2024 02:24 PM

  4. #3
    Player
    Reinhardt_Azureheim's Avatar
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    Oct 2017
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    2,525
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by XeroXelence View Post
    Why do healers or dps feel the need to pull wall to wall when the tank doesn’t want to or can’t. I’m seeing this recently in the past 2-3 weeks.

    The tank says stop and everyone complains. It’s starting to become wow toxic.

    If the tank doesn’t pull wall to wall that’s fine. It’s his job to decide how much to pull. Then when the tank says something the people want to argue.

    If you want to pull then play a tank but stop pulling or over pulling as healer/dps.
    Just pull more, it's not that deep bro.

    If you keep your left-side equipment reasonably up to date (i.e. not 60+ item levels behind), press your AOE buttons in a pull for aggro + damage and cycle mitigations a bit then there is zero reason for a tank to single-pack pull because otherwise at that point the tank could have just been replaced by a third DPS who can handle single-pull damage instead.
    (22)

  5. #4
    Player
    MitsukiKimura's Avatar
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    Aug 2019
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    Malboro
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    605
    Character
    Mitsuki Akiyumi
    World
    Malboro
    Main Class
    Reaper Lv 100
    Quote Originally Posted by XeroXelence View Post
    Why do healers or dps feel the need to pull wall to wall when the tank doesn’t want to or can’t. I’m seeing this recently in the past 2-3 weeks.

    The tank says stop and everyone complains. It’s starting to become wow toxic.

    If the tank doesn’t pull wall to wall that’s fine. It’s his job to decide how much to pull. Then when the tank says something the people want to argue.

    If you want to pull then play a tank but stop pulling or over pulling as healer/dps.
    Most people do not wish to spend 30 mins in dungeon doing single mob pulls. All tanks can wall to wall pull if they use their mitigation wisely along with a competent healer. All melee dps can self sustain one mob pack at a time and kill them before they die. In all honesty tanks should feel empowered to wall to wall pull unless your healer is having issues.
    (13)

  6. #5
    Player
    Zeastria's Avatar
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    Jan 2023
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    ¯\_(ツ)_/¯
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    507
    Character
    Nathaniel Lenox
    World
    Twintania
    Main Class
    Scholar Lv 100
    I do expect Tanks to do w2w pulls when they're above 50+,
    I dont FORCE them... but i always give hint about it.

    A experienced healer can carry your poor mitigation management :P


    WHY:
    The dmg output in this game is very low for the most part;
    Don't have to be an experienced tank to perform a w2w.

    W2W pulls makes dungeons go way faster, cuz we get to use our cds on way more mobs.
    Like WHY waste my Divination and Eathly star cd on 1-2 packs..when i can use those on 3-4+ packs instead!
    (8)
    Last edited by Zeastria; 02-11-2024 at 04:47 PM.
    SCH/AST/DNC/VPR/SMN

  7. #6
    Player
    aodhan_ofinnegain's Avatar
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    Nov 2017
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    545
    Character
    Aodhan O'finnegain
    World
    Zodiark
    Main Class
    Paladin Lv 100
    Quote Originally Posted by XeroXelence View Post
    Why do healers or dps feel the need to pull wall to wall when the tank doesn’t want to or can’t. I’m seeing this recently in the past 2-3 weeks.

    The tank says stop and everyone complains. It’s starting to become wow toxic.

    If the tank doesn’t pull wall to wall that’s fine. It’s his job to decide how much to pull. Then when the tank says something the people want to argue.

    If you want to pull then play a tank but stop pulling or over pulling as healer/dps.
    Sounds like a you problem. Get better at tanking, put yourself ahead of the group and just pull wall to wall it's not difficult. Just use your AoEs and cycle mitigation properly.

    Having to come to forums to complain about common tanking etiquette in dungeons that's been the norm since 3.0 if not earlier and comparing it to wow toxic, is kind of funny. Really does just show it's a you problem, stop blaming others and learn how you can do better.
    (7)

  8. #7
    Player
    Archeron's Avatar
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    Mar 2023
    Location
    Westfall
    Posts
    631
    Character
    Edwin Vancleef
    World
    Golem
    Main Class
    Ninja Lv 90
    Just pull Wall to Wall. Stop being a panzy.

    The ONLY time I'll allow non wall to walls, is when the healer doesn't know what they're doing, because they're watching youtube on their second monitor and paying no attention. Or fresh level 70 sages furiously mashing their buttons in Doma Castle. Otherwise? I'm falling asleep healing you. Up the ante, up the excitement. Wall to wall all day long.

    Literally, you press 3 buttons up until lvl 80-90. Then you might even have to press a whole 4 buttons. Withering rotation I know. Then you maybe want to use your defensives so you don't die, and not stand in the orange stuff on the ground. The worst that can happen is you wipe once, and you lose like a minute of progress. If you're so fragile as to be upset by a single wipe when you learn what your group can/can't handle, maybe seeking counselling services would be a higher priority than playing FFXIV.
    (8)

  9. #8
    Player
    Espon's Avatar
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    Aug 2013
    Posts
    924
    Character
    N'kilah Razhi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Who cares? If they run ahead and start pulling just grab aggro and do your job and tank. People expect dungeons to be cleared quickly since they're not that difficult and it's exhausting having to run the same ones over and over.

    I hate the "you pull it you tank it" mentality that some tanks have, it's more toxic than the non-tanks pulling. I'm not there to teach people a lesson because they're doing something I might not like, I'm there to get my tomestones as quickly as possible.
    (9)

  10. #9
    Player
    ThorneDynasty's Avatar
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    Oct 2021
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    815
    Character
    Gisela Thorne
    World
    Zodiark
    Main Class
    Black Mage Lv 100
    The tank should be able to make some decisions with more difficult huge pulls if they can tell their party isn't up for it, sure. Not that there are many left in the game, probably 1 in whole of EW.

    But if you are doing single pulls, then why are you even there as a tank? Your party doesn't need you, and the dungeon would go faster if you were replaced by a 3rd DPS. You are the one behaving badly there, using the rest the players as props that are supposed to shut up and do what you want despite you contributing nothing.
    (8)

  11. #10
    Player
    rawker's Avatar
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    Dec 2014
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    1,197
    Character
    Rawker Stone
    World
    Excalibur
    Main Class
    Paladin Lv 90
    AoE attacks do more when it hits more. So pulling less does less AoE damage.

    Likewise, popping tank mits/invuln will negate more damage the bigger the pull is.
    (2)

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