It's a skill to press 1-2-3? kekBecause it's a skill to do said combos. You can already add more in, the combos being one button doesnt make it suddenly possible. Also if you're not playing content that makes you actually use your entire kit, thats a content specific issue and not a overall game issue. In Savage and Ultimate you have to use all those buttons and it's currently not hard to even do so. If you did add in anything New, it's still the underlying math thats the issue, not how it's executed. Because when we take a look at the math of the 2 min meta, it forces everything into ONE window, thats why is all feels samey, and boring, and simple, there is no theory crafting outside of who does what when, you can plan an entire fight down to the T, and most fights are now identical.
So the issue is simplicity right now, isn't from mechanical execution, thats just a symptom, it's from the math forcing us all into one space and there no room for agency and diversity. making it all one button doesn;t take us out of the 2 min window, all Cool downs must be used there, tanks will still have to use AOE mit or Reprisal At the same spots, healers will still have to hold their big damage button, for the 2 min, GCD healing will still be a no go. Nothing would change and it all just be more boring.
I have also absolutely no idea what the rest of your argument has to do with what we were talking about (Math? 2 min meta? What?).
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