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  1. #10
    Player
    strawberrycake's Avatar
    Join Date
    Oct 2014
    Posts
    680
    Character
    Hazakura Sashihai
    World
    Seraph
    Main Class
    Reaper Lv 90
    Quote Originally Posted by missTori View Post
    again with comparing the action games to a tab target mmo?

    a fair comparison is lord of the rings online, which i've played since 2012. somehow that old game has more class identity than ffxiv.
    there's no GCD in that game, and the trinity exists extremely well.

    guardians(tanks) have a shield bash combo to keep aggro, and you have to keep doing it all while adds pop out in boss fights or mechanics are happening. you NEED a lore master in some raids for their 30second stun ability, and ability to give teammates power. minstrels are like a white mage, strong group healing. rune keepers focus on healing over time and single target. LOtRO's healers don't do dps unless they're in red line.

    even though lotro has combos or skills that proc, some of them have different functions. idk how to explain it but the 111 argument wont work in lotro but might be fine in ffxiv because skills really dont do anything other than X amount of potency. there's a plugin for that
    They made a very generalized comment:
    Quote Originally Posted by Oizen View Post
    No one will ever say "Bro you gotta try this game, its good cause the controls are so complex!". Its just not going to happen, its not what makes a game good. The best games tend to have simple controls and their complexity come from game play mechanics..
    And I gave a Response Based on that:
    Quote Originally Posted by strawberrycake View Post
    Elden Ring and the Entire Soulsborne series would like to have words with you.
    Check and Mate.

    Anyways let's get back on track from Semantics. I sometimes wonder if Yoshida and The Dev team made the gameplay uh....less involved,to reduce infighting in PFs and Prog, since there were so many different strats were floating around during ShB.
    (2)
    Last edited by strawberrycake; 02-29-2024 at 11:11 AM.