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  1. #1
    Player
    Hanayumi's Avatar
    Join Date
    Nov 2013
    Posts
    1,226
    Character
    Kara Dusksinger
    World
    Mateus
    Main Class
    Scholar Lv 100
    Well that thing, SE really likes looking at the numbers and dovating a lot changes based on them. With that in mind, a far majority of the popular/most played jobs are some of the easiest to play/learn, unfortunately because of this Devs genuinely believe theyre in right. Are folks picking up these jobs because theyre easy or because theres a belief that it would be dumb not to? Dunno, but as it stands the current system of combat is very much looking to stay...
    (2)

  2. #2
    Player
    xbahax92's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    1,098
    Character
    Flan Vongola
    World
    Raiden
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Hanayumi View Post
    a far majority of the popular/most played jobs are some of the easiest to play/learn
    I would like to see sources on this. Im actually curious if this holds any truth.
    (0)

  3. #3
    Player Ardeth's Avatar
    Join Date
    Apr 2016
    Location
    Ul Dah
    Posts
    1,099
    Character
    Peter Redhill
    World
    Halicarnassus
    Main Class
    Bard Lv 100
    Quote Originally Posted by xbahax92 View Post
    I would like to see sources on this. Im actually curious if this holds any truth.
    I can't say for this game, but it always held true in Wow. The Dad spec was far and away the most popular spec because the majority of Wow's population was extremely casual. Given how this game leans more towards casual with all the social additions like housing and emotes, etc. I could see this game having a similar thing happening.
    (0)

  4. #4
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,326
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by xbahax92 View Post
    I would like to see sources on this. Im actually curious if this holds any truth.
    Not hard to find on the website that makes yoshiP angry. Half the caster playerbase plays SMN, and half the rPhys playerbase plays DNC.

    For casual content, especially roulette, my source is that I made it the fuck up.meme (but more seriously, I always stumble with one of those two jobs...).

    Quote Originally Posted by Bole View Post
    I like Shadowbringers WHM more than Stormblood WHM. The fact that early 4.0 WHM wasn’t an April fools joke convinced me that 14 doesn’t have a dedicated healer designer.
    This was the director's face when someone asked in a pre ShB Q&A if they could make WhM suck less (whoever that guy was, this was chef's kiss)



    Needless to say, WhM isn't exactly a shining example of the good Stormblood's designs.
    (7)
    Last edited by Valence; 02-16-2024 at 09:30 PM.

  5. #5
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,030
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Valence View Post
    Needless to say, WhM isn't exactly a shining example of the good Stormblood's designs.
    I would generally praise Stormblood as the last time the job design was actually good.
    Yes, I even liked SB Machinist...when it worked.

    But Whitemage is certainly an outlier there, it was bad, really bad, and it was one of the first instances I can remember where the devs stubbornly insisted on a design that the playerbase told them in advance was going to be awful, only to then spend the rest of the expansion trying to fix said awful design.

    Funnily enough even with SB WHM being terrible I preferred it over AST for O9S, simply because I couldn't trust my random pug co-healer to not eat dirt during Earthquake and leave me to solo that phase.
    (6)

  6. #6
    Player
    Maltothoris's Avatar
    Join Date
    Jul 2015
    Posts
    743
    Character
    Malto Thoris
    World
    Behemoth
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Absurdity View Post
    But Whitemage is certainly an outlier there, it was bad, really bad, and it was one of the first instances I can remember where the devs stubbornly insisted on a design that the playerbase told them in advance was going to be awful, only to then spend the rest of the expansion trying to fix said awful design.
    Actually that was what ticked me about Stormblood. Throughout the entire expansion, they didn't do jack to improve the lily system. In 4.05, they made it that cure 1 was 100 percent instead of 50 and in 4.2, you didn't need a lily for divine bension. Other than that, they didn't try to make the cdr stronger or they could have to where each stage of the lily could of has different effects for the ogcds. ANd then in 4.5, it was them admitting defeat when they did those whm changes plus the most hilarious buff to a move I've ever seen in this game with Assize getting its cd changed from 60 to 45 seconds, and its heal and damage potency getting bumped from 300 to 400.
    (1)