I don't think there's a single job in EW that I consider to actually be at their peak. if you asked me before 6.3, I would've said PLD maybe but... lol, lmao even.

at best, a lot of the EW additions were marginal improvements that didn't really substantially evolve their jobs (outside of BLM with Paradox, even then I still have my gripes with EW BLM). at worst we have SMN that has become the community's go-to punching bag just because of how easy it is to make fun of that nothing of a job.

as for my main, MNK, all I can really do to summarize my feelings for it is to call it "frustrating." as if it took 2 steps forward and 2 steps back at the same time, thus ending up nowhere. I see a lot of people herald Monk as "one of the very few mechanically interesting jobs left in the game" but I honestly don't share that sentiment, it feels more like every other job was dragged down to its level in my eyes. I get it though, when jobs have gotten to the state they're in now people rightfully feel the need to preserve what little we have left but MNK has always had massive problems with its design. even the iteration that I personally consider to be the job's peak, Stormblood Monk, still had a lot of issues.