Quote Originally Posted by Colt47 View Post
I don't think it is so simple as people just want rewards, because getting items is not really what makes something worthwhile as much as the journey to get the reward.
Yet so many people defend the current relic design of teleporting to an vendor, buying 3 materials, turning them in, watching a cutscene, then receiving lore-wise a super special weapon that is really hard to make. Endwalker has completely removed the journey and there are people cheering for it.