Quote Originally Posted by Vyrerus View Post
It's quite simple really. It's because the original design intent for FFXIV jobs is a diverse spread of jobs that roughly do the same thing while playing completely differently with different minor advantages which could be mixed and matched to make different ideal compositions for different encounters.
Yeah blame casuals while the raiders are the ones who whined required jobs like bard with piercing damage for savage content; as well as the fact that balancing ultimates (with very strict dps requirements) is much easier with homogenization. But yes, it's the dirty casuals /sarcasm.