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  1. #21
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,143
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Destati View Post
    God this is what I was hoping for when people were speculating Pictomancer as the next job. While I don't mind the colors, I am not a fan of the silly cutesy moogle/spriggan motifs it looks like we're going to be painting. :/ Makes me wish they would implement an "animation glamour" feature where we can change the aesthetics of the VFX.
    If there's one thing to invest resources, this would be it.

    Imagine if more jobs, not just Bard, had some nice 'side fluff system':

    - Dancers getting their own performance mode where you improvise live with different steps against a track. Could even add some different styles;
    - Pictomancers getting an interface to let them customize what they paint style;
    - Summoners getting a 'Book of Eikons' (stolen idea from another thread) where, after they get 3 new gemstones in DT, they're able to customize the elemental summons from each respective stones;
    - Astrologian getting a cool built in minigame interface where you can do divination readings with the cards for another person;
    (3)

  2. #22
    Player
    DamianFatale's Avatar
    Join Date
    May 2015
    Location
    Ishgard
    Posts
    3,089
    Character
    Arctura Fengari
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Supersnow845 View Post
    GEO is already covered by AST as per the game’s lore and even though it’s meant to be pages so many of SCH’s moves already look like they have the “seal” from eastern lore in them (aetherflow, excog and protraction all use this style of move)

    But I also agree with kes I know that “new jobs sell expansions” but the current jobs are already in the toilet (especially the 7 current casters), pls fix them first
    I am so tired of this argument. Geo is not covered by AST. If Geo were a new job, it would likely not be a healer, and its animations would be completely different. This would change it drastically. I highly doubt they put as much effort into GEO in the lore for the AST quests as much as they would if they made it a new job. People need to realize that devs CAN and will go above and beyond when fully fleshing a new job. Nothing makes a job impossible. Time Mage can still exist with Astrologian in the game. Dark Knight and Reaper are basically the same job in FF history, but are made completely different. The request for a scythe type of Dark Knight in the DPS role was strong, so they did it and made it a thing of its own.

    We could definitely get other job splits. Some people for example want Berserker which might be extremely similar to Warrior, but again they could make a different role, and give it a different vibe. SE should definitely avoid early introducing potential future jobs inside of any job quests unless they 100% plan to release them later. The confusion the Geo Astrologian quest caused is obnoxious. Players are not smart enough to think outside of the box, and not assume its dead in the water.
    (1)
    Last edited by DamianFatale; 02-12-2024 at 10:11 PM.

  3. #23
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,182
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Sage Lv 100
    Quote Originally Posted by DamianFatale View Post
    I am so tired of this argument. Geo is not covered by AST. If Geo were a new job, it would likely not be a healer, and its animations would be completely different. This would change it drastically. I highly doubt they put as much effort into GEO in the lore for the AST quests as much as they would if they made it a new job. People need to realize that devs CAN and will go above and beyond when fully fleshing a new job. Nothing makes a job impossible. Time Mage can still exist with Astrologian in the game. Dark Knight and Reaper are basically the same job in FF history, but are made completely different. The request for a scythe type of Dark Knight in the DPS role was strong, so they did it and made it a thing of its own.

    We could definitely get other job splits. Some people for example want Berserker which might be extremely similar to Warrior, but again they could make a different role, and give it a different vibe. SE should definitely avoid early introducing potential future jobs inside of any job quests unless they 100% plan to release them later. The confusion the Geo Astrologian quest caused is obnoxious. Players are not smart enough to think outside of the box, and not assume its dead in the water.
    Because this isn’t “the classes are similar and come from the same roots in FF” this is straight up the lore says that GEO and AST are exactly the same class and this is backed up by the fact that the GEO NPC uses a bell like normal GEO, RPR was never mentioned prior as being a DRK in the DRK quest, they aren’t remotely comparable

    This isn’t saying “oh they could do more if they actually put GEO into the game” this is the devs putting it into the lore they are the same class, there is no confusion on what the lore of those quests actually means, GEO and AST are the same thing in 14 lore
    (3)

  4. #24
    Player
    DamianFatale's Avatar
    Join Date
    May 2015
    Location
    Ishgard
    Posts
    3,089
    Character
    Arctura Fengari
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Supersnow845 View Post
    Because this isn’t “the classes are similar and come from the same roots in FF” this is straight up the lore says that GEO and AST are exactly the same class and this is backed up by the fact that the GEO NPC uses a bell like normal GEO, RPR was never mentioned prior as being a DRK in the DRK quest, they aren’t remotely comparable

    This isn’t saying “oh they could do more if they actually put GEO into the game” this is the devs putting it into the lore they are the same class, there is no confusion on what the lore of those quests actually means, GEO and AST are the same thing in 14 lore
    It never said the same, it said SIMILAR. And even if it were the lore, with enough player demand it could happen, and the devs are allowed to do whatever they want. If they want to make a job exist they will. This game is not 100% beholden to sacred laws, or its lore. Things can be changed if they will it so.
    (0)

  5. #25
    Player
    MikkoAkure's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    2,178
    Character
    Midi Ajihri
    World
    Hyperion
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by DamianFatale View Post
    It never said the same, it said SIMILAR. And even if it were the lore, with enough player demand it could happen, and the devs are allowed to do whatever they want. If they want to make a job exist they will. This game is not 100% beholden to sacred laws, or its lore. Things can be changed if they will it so.
    To make it a playable class would involve redoing part of the AST questline since that establishes that they ARE the same. We use AST magic on the GEO barriers in the game itself and by the end of it, Kyokuho unlocks "stars" as a fourth energy along with fire, wind, and water to complete the geomantic barrier and seal up Kinko for good instead of using blood magic. And again, there are no job stones, the whole reason everything happens is because geomancy is passed down from master to apprentice. We as players have no way to become a geomancer unless we complete the AST quest and then apprentice under Kyokuho.

    There is no point in taking extra effort in redoing a storyline for a whole other job just to allow the existence of another job that is set on the opposite end of the planet from where anything of consequence is actually happening when the devs can just make any other job. Considering we're getting a caster in this expansion, it'll be years if we ever get another caster anyway, if it happens at all.
    (3)

  6. #26
    Player
    DamianFatale's Avatar
    Join Date
    May 2015
    Location
    Ishgard
    Posts
    3,089
    Character
    Arctura Fengari
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by MikkoAkure View Post
    To make it a playable class would involve redoing part of the AST questline since that establishes that they ARE the same. We use AST magic on the GEO barriers in the game itself and by the end of it, Kyokuho unlocks "stars" as a fourth energy along with fire, wind, and water to complete the geomantic barrier and seal up Kinko for good instead of using blood magic. And again, there are no job stones, the whole reason everything happens is because geomancy is passed down from master to apprentice. We as players have no way to become a geomancer unless we complete the AST quest and then apprentice under Kyokuho.

    There is no point in taking extra effort in redoing a storyline for a whole other job just to allow the existence of another job that is set on the opposite end of the planet from where anything of consequence is actually happening when the devs can just make any other job. Considering we're getting a caster in this expansion, it'll be years if we ever get another caster anyway, if it happens at all.
    Nah, could just make it add small text flavor If you completed it first. Doesn’t need to be tied very much.
    (0)

  7. #27
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,026
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by MikkoAkure View Post
    To make it a playable class would involve redoing part of the AST questline since that establishes that they ARE the same.
    Even if that is the case (I've not gone to check quotes), it can still simply be excused that the AST quests dealt with Hingan geomancy, and there is another discipline that has been given the same label but is actually very different.

    Or even if it was still just Hingan geomancy, all they need to do is put emphasis on the not-similar-to-AST bits, just like AST didn't suddenly become an elemental caster once they realised that both classes functioned on the same principles.
    (1)

  8. #28
    Player
    MikkoAkure's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    2,178
    Character
    Midi Ajihri
    World
    Hyperion
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Iscah View Post
    Even if that is the case (I've not gone to check quotes), it can still simply be excused that the AST quests dealt with Hingan geomancy, and there is another discipline that has been given the same label but is actually very different.

    Or even if it was still just Hingan geomancy, all they need to do is put emphasis on the not-similar-to-AST bits, just like AST didn't suddenly become an elemental caster once they realised that both classes functioned on the same principles.
    Kyokuho practices Doman geomancy. Hingan geomancy is a bunch of charlatans spouting superstition to get people to pay them for consulting. By the end of the questline they start learning true geomancy under Kyokuho. Then we arrive to the same problem as before where the whole questline only gets kicked off because there are no job stones and Kyukuho is trying to revive it by reading books and taking AST classes.

    Levava later talks about using what she learned to practice doing astromancy using the earth like a geomancer and Kyokuho's geomancy students are going to get sent to Levava to learn astromancy from her. At this point they're tied together and new learners of geomancy are being taught by an astrologian.

    If you're looking for quotes from the game suggesting they're the same:
    Quote Originally Posted by Kyokuho
    Our conversations have been…eye-opening, to say the least. She theorizes that our two schools may actually be one and the same.
    Quote Originally Posted by Levava
    Together we have saved Kugane, and with it torn down the walls that separated our two schools.

    Quote Originally Posted by DamianFatale View Post
    Nah, could just make it add small text flavor If you completed it first. Doesn’t need to be tied very much.
    It's tied too much to the questline to do that. The whole story is about how no one remembers geomancy enough to fix the barrier preventing a bloodthirsty fox spirit from destroying Kugane. Through the story, AST spells are used to supplement the barriers and characters describe them as being the same thing and then partner together using each other's disciplines in combination with their own.

    It would be super awkward to dance around the fact that the main character in that story is having to go read ancient books to learn geomancy and then later revive the art by partnering with an astrologian if some rando with a stone no one knew about is right there.

    At this point it's much easier to just invent a new job out of nothing than to take something else and reword it to make it work. Otherwise they would've introduced GEO as the new barrier healer instead of SGE, which has nothing to do with historical sages in the FF series anyway.
    (3)
    Last edited by MikkoAkure; 02-13-2024 at 06:35 AM.

  9. #29
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,026
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by MikkoAkure View Post
    Kyokuho practices Doman geomancy. Hingan geomancy is a bunch of charlatans spouting superstition to get people to pay them for consulting.
    I don't recall them ever making such a distinction. Kyokuho's explanation in the level 65 quest seems to indicate that the charlatans are directly mimicking Kyokuho's grandfather's discipline for profit, not that they were a separate pre-existing one.

    In any case, my core point remains that just because we've seen one school of geomancy doesn't mean there can't be others, and also that despite any talk about successful merging of astro-geomancy into a single concept, our practical AST skills have little to show for it besides perhaps Earthly Star, which we learn well before the Stormblood questline concludes.

    So, if AST remains strictly astrological despite its lore-ties to geomancy, then the opposite can also be true.
    (1)

  10. #30
    Player
    Astrus's Avatar
    Join Date
    Oct 2013
    Posts
    409
    Character
    Karma Dunkelsonn
    World
    Shiva
    Main Class
    Warrior Lv 91
    The only way I see them adding GEO as a Job is them pulling a reverse-SGE and giving us a Job that evokes the classical GEO (with the necessary changes to make it work in the confines of XIV's combat/party design) but has a different, unrelated name, kind of like a lot of people look at Reaper and take it as the DPS Dark Knight. Or Thief getting rebranded to Rogue.

    ...which seems like a feasible solution if they can make the Job work mechanically now that I think about it.
    (0)

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