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  1. #1
    Player
    SargeTheSeagull's Avatar
    Join Date
    Dec 2016
    Posts
    421
    Character
    Rad Calidum
    World
    Ultros
    Main Class
    Red Mage Lv 100

    JP Players healer feedback is...

    Almost the exact opposite of ours. I decided to hop over to the JP forums and use chrome's auto translate to check out what their thoughts on the game are. On tanks and dps we essentially agree, as far as I can tell. On healers though, holy shit. We almost couldn't disagree more. The only thing that they bring up in terms of DPS kits is changing how DoTs interact/how long they last. Any time someone brought up any of our usual talking points (healing downtime is boring due to mashing 111111, doing MSQ as healer is boring due to 11111, more in depth/interactive damage kits should be brought in etc) they were immediately hit with people telling them to play DPS if they want a DPS kit, almost as if insulting their intelligence. Granted, Chrome's auto translate isn't perfect, especially from JP to English and especially in a context as slang ridden as an MMO's forums.

    Which made me wonder: What MMOs (or other games with healers) are big in Japan to prompt that sort of feedback? The other thing I can't wrap my head around is that 14's playerbase in JP didn't explode in late ShB like it did over here due to WoW's exodus in '21. So a lot more JP players remember HW/SB healers which makes me wonder even more if that's a reason the devs decided to gut healers in ShB in the first place. What are your guys' thoughts/opinions, especially those of you who speak Japanese.
    (4)

  2. #2
    Player
    Eastwall's Avatar
    Join Date
    Jun 2023
    Posts
    589
    Character
    Jumpshot Tryhard
    World
    Excalibur
    Main Class
    Astrologian Lv 100
    I talked to some cn players l know. They are fine with the glare spams too, but they want the healing to be more unique. I heard scholar's pet used to have different functionality. Such as one pet has mass dispel you can use to remove the debuff from tea's p1 with one click. They want That kind of stuff back, not a more complicated dps rotation. Honestly.... I don't want to be a green dps either. I actually joined my coworkers' raid group in Guild wars 2 because l actually feel like a support. I need to cc mob, defensively dispel debuff, offensively dispel boss's buff, heal raid wide, erect barrier to block projectiles, block certain attacks with aegis, And maintain raid buff so dps can do their rotation properly. That's the kind of healer/support experience l want. I would play a red job if l want to dps.
    (6)

  3. #3
    Player
    WaxSw's Avatar
    Join Date
    May 2019
    Posts
    657
    Character
    Waxillium Larede
    World
    Twintania
    Main Class
    Machinist Lv 100
    Jp people tend to have a more "stay in your line" mentality for what I know so its no wonder they have a lot of sylphies running around and even with that, for what I've seen is a more divided opinion with the more skilled players leaning heavily on the dps side (a side that now could be less present due to content drought lets be honest).

    Regardless of the feedback this game's healers can't grow on the healing side in a meaningful way due to things like solo duties, normal modes that can't ask players for basic competency and the fundamentally impossible task of accomodating healing checks that are satisfying for the more experienced while not overwheilming the newbies. This is leaving aside the insane resource costs of reworking the whole game to accomodate said healing because now not even ultimates do as proven by how all of them have seen 0-1 healer clears
    (14)
    Last edited by WaxSw; 02-09-2024 at 05:44 PM.
    Quote Originally Posted by IttyBitty View Post
    Emnity management is a group responsibility, HP management is a group responsibility, Mitigation is a group responsibility ,DPS is a group responsibility
    Anybody saying "I only want to <x>" just tells me they are lazy and selfish.

  4. #4
    Player
    Kuroka's Avatar
    Join Date
    Aug 2016
    Location
    Limsa
    Posts
    3,635
    Character
    Ulala Ula
    World
    Shiva
    Main Class
    Dancer Lv 60
    I gotta say the same, i like healers as they are, id just loved... more flavor on em...
    (3)

  5. #5
    Player Solakor's Avatar
    Join Date
    Jun 2021
    Location
    Searching for skill expression
    Posts
    86
    Character
    Suo Sao
    World
    Ragnarok
    Main Class
    Samurai Lv 80
    I'm starting to wonder if those JP players even understand what they are saying. How does having a more fleshed out dps kit as a healer hinder your healing gameplay? F.e. in eureka or bozja you are literally spamming 1 button for 95% of the time you are there. Unless you have lobotomy i don't think anyone would think that is good gameplay. The biggest issue is that the game doesn't demand healers to heal more than dps and it has ALWAYS been this way.
    Maby the actual JP healers don't interact with the forum or something because that sounds pretty sus. Literal brainrot.

    Also SE takes 99% of their feedback from JP and anyone saying otherwise is coping.
    (6)

  6. #6
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    This mindset is a big part of why I've always been all for further consideration to be given to adding meaningful, impactful and engaging buff/debuff gameplay for healers.

    Focusing on the DPS rabbit hole is always going to face this stigma, it seems that even the dev team themselves fall foul of it with the encounter design team routinely trying to push healers into a polar opposite direction of what the kits seem to suggest they should go. It's been this way pretty much since Stormblood IMO.
    (10)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  7. #7
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,007
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Pictomancer Lv 100
    What I really don’t understand is why do we even have 4 healers when they are all literally exactly the same as each other

    SGE added nothing to the game for example (being happy SCH’s clunkiness is gone is not a valid class identity), WHM and AST have never been more similar

    I feel like I’m quoting an old person on the forums I really don’t like here but why can’t WHM be left for people who like glare spam and the others made more interesting without necessarily being made stronger, just adding utility to SCH without affecting it’s HPS is just gonna make it broken and the healers are already bloated on buttons
    (21)

  8. #8
    Player
    MitsukiKimura's Avatar
    Join Date
    Aug 2019
    Location
    Malboro
    Posts
    604
    Character
    Mitsuki Akiyumi
    World
    Malboro
    Main Class
    Reaper Lv 100
    Sometimes I wonder if all the feedback they do for class changes is just literally coming from the JP community
    (8)

  9. #9
    Player IceBlueNinja's Avatar
    Join Date
    Jan 2020
    Posts
    525
    Character
    Blade Beoulve
    World
    Faerie
    Main Class
    Sage Lv 90
    To be honest Japanese gamers do not take video games as serious US players do. Even final fantasy dissidia their lobbies will be so chill and fun compared to US lobbies where its just sweat fest. I am not surprised they like the way healers are.
    (1)
    Last edited by IceBlueNinja; 02-05-2024 at 01:54 PM.

  10. #10
    Player Troxbark's Avatar
    Join Date
    Jan 2022
    Posts
    271
    Character
    Trox Bark
    World
    Midgardsormr
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Solakor View Post
    How does having a more fleshed out dps kit as a healer hinder your healing gameplay?
    Because there's nothing heal. More dps isn't going to fix the fact that healers are barely needed.
    (6)

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