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  1. #1
    Player
    Writer's Avatar
    Join Date
    Apr 2015
    Posts
    57
    Character
    Zansei Kaujin
    World
    Cactuar
    Main Class
    Ninja Lv 90

    Ninja Quality of Life suggestion

    When under the effect of Hide, Huton's timer is paused that way when you use it at the start of a Trial or before a boss you don't have to worry about refreshing it before someone charges into battle (since countdowns only usually happen in Statics).

    This way I can setup my Huton at the start even when it turns out someone is watching a cutscene or the tanks are taking their time without worrying of refreshing and then the tank suddenly charges in and I can't use Hide anymore to reset Mudras so I have to start with one down.

    And no, Huraijin is not the solution to that.
    (5)

  2. #2
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,104
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    This would be nice for sure. It's frustrating to have the baby gate go down and tank IMMEDIATELY rush in without you being able to do huton or set up suiton in the 8-man content.

    Also another change I hope they make for the job, make Bloodbath restore health regardless of the damage type. The skill is needlessly worse on ninja compared to every other melee DPS because half the job's kit is magic damage, and magic damage doesn't restore health under the effect of bloodbath.

    Edit: Is there any reason the duration of Huton can't just be paused when out of combat? Or maybe give ninja a skill similar to umbral soul to just refresh the timer without a target? This could even be a reworked hurajin
    (1)
    Last edited by wereotter; 02-09-2024 at 04:14 AM.

  3. #3
    Player
    Mostly_Raxus's Avatar
    Join Date
    Jun 2017
    Posts
    487
    Character
    Rax Ryujin
    World
    Adamantoise
    Main Class
    Ninja Lv 100
    i've said it before, but using hide a second time should remove the effect of hide from you, i personally hate having to click it off or waste my Shukuchi charges when moving between add packs just to not move at a rp walk pace

    also let "Raiju ready" persist threw the use of GCD abilities.
    (0)

  4. #4
    Player
    Tizzy_Tormentor's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    627
    Character
    Tizzy Tormentor
    World
    Omega
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Mostly_Raxus View Post
    also let "Raiju ready" persist threw the use of GCD abilities.
    All that's going to do is make people stockpile them for burst, people already complain that NIN doesn't have enough to do outside of burst, this would just exacerbate the issue. I don't mind it, its effectively just a combo action to Raiton.
    (3)

  5. #5
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,882
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    The idea of pausing Huton's timer while Hidden is active is a good one. Likewise, it would be nice if you could pause the timer a pre-pull Ninjitsu of your choice with hide.

    The current Raiju system is fine as it is. I wonder if we'll see other elemental Raiju in the upcoming expansion.

    You can create a keybind to remove the Hidden status without needing to click it off, using the /statusoff command. But ideally there should just be a Release action that shares hotbar space with Hide, as is the approach used with the various tank stances.
    (1)

  6. #6
    Player
    Arohk's Avatar
    Join Date
    Jul 2019
    Posts
    1,332
    Character
    Lucretia Ryusagi
    World
    Twintania
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Lyth View Post
    You can create a keybind to remove the Hidden status without needing to click it off, using the /statusoff command. But ideally there should just be a Release action that shares hotbar space with Hide, as is the approach used with the various tank stances.
    that requires an extra hotkey, because you cant use it with a /ac Hide macro , it will only remove hide when hide is not on cooldown for some reason, which is not a solution
    It should work the exact same as the tankstance, switiching to an "Unhide" ability.

    I am very certain this is how it works in pretty much all other games with a stealth ability, FF14 is just lacking very basic QOL features.
    (0)

  7. #7
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,882
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    I was just pointing out the alternative because I personally think that it's inefficient to rely on manual clicking, and I happen to have lots of room in my setup to handle additional keybinds.

    As for your single keybind approach, I did some tests and found that the following seems to work:
    /micon "Hide"
    /merror off
    /ac Hide
    /statusoff Hidden

    I personally didn't encounter any problems during testing to remove Hidden, even after waiting for the 20 second recast on Hide to reset. See what works on your end. I'll probably stick with using separate keybinds just because I know that's always reliable.

    I absolutely agree that a single button toggle of Hidden should just be baseline design, however.

    Edit: The merror line doesn't even seem to be necessary, but you can keep it in if you like.
    (0)
    Last edited by Lyth; 02-10-2024 at 07:09 PM.

  8. #8
    Player
    Arohk's Avatar
    Join Date
    Jul 2019
    Posts
    1,332
    Character
    Lucretia Ryusagi
    World
    Twintania
    Main Class
    Gunbreaker Lv 100
    Hm strange, this one works now, i dont know what i did different, a good work around for this problem.
    (0)

  9. #9
    Player Astrahime's Avatar
    Join Date
    Feb 2023
    Location
    Ishgard
    Posts
    174
    Character
    Eirika Zenbi-ryoshi
    World
    Phantom
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Writer View Post
    Huton's timer is paused ... don't have to worry about refreshing it

    so I don't have to start with one (mudra) down.
    Honestly, NIN and SAM should have skills that allow them to keep their buffs up during downtime. Monk has Anatman for when the boss goes untargetable, and BLM has the objectively better Umbral Soul making it able to move at the same time. SAM has Meditate, but it just charges meter and doesn't snapshot buff duration.
    NIN doesn't have anything since Hide can't be used in the middle of combat.
    (0)

  10. #10
    Player Astrahime's Avatar
    Join Date
    Feb 2023
    Location
    Ishgard
    Posts
    174
    Character
    Eirika Zenbi-ryoshi
    World
    Phantom
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Mostly_Raxus View Post
    i've said it before, but using hide a second time should remove the effect of hide from you
    https://eu.finalfantasyxiv.com/jobguide/ninja/
    Quote Originally Posted by Hide's Tooltip
    Effect ends upon use of any action other than Sprint, or upon reuse of Hide.
    Quote Originally Posted by Mostly_Raxus View Post
    also let "Raiju ready" persist threw the use of GCD abilities.
    At least you can use Sprint without losing the ability to use it (Like Red Mages have to suffer with Dualcast). Raiju Ready works like old combo actions (and Gnashing Fang) do, and it's fine as-is. If you're using Armor Crush to reapply Huton during your burst, that's an incredible skill issue. If you're using Throwing Dagger, use Forked Raiju instead. If you're in one of the 2 fights this expansion where you get Bound and use Raiton while out of melee range, you need to read up on how the fight works.
    (0)