Yeah..

I've learned to get used to it and accept it, but the system is still pretty janky. There is no reason that making, modifying and applying a portrait should be such an ordeal. If not the system complaining about certain props in the shot or not having enough of your character in the frame, it's giving you hassle with not updating and applying your portrait correctly because you forgot you used /visor on your headgear or something and it breaks the whole thing.

It's just way too convoluted. Like I said, I've adjusted to it, but it's not an excuse for how poorly implemented the feature is. They've had plenty of time to fix it at this point, and really should.