The loosely stacks together for healing but not enough for cure 3 used to be the purview of medica 1, with cure 3’s niche for ultra specific so situations (like Garuda cleanses) and medica 2 more for DOT’s or long recovery from damage since medica 2 and cure 3 used to cost a mint in mana and generated disgusting agro that shroud of saints couldn’t account for

We are so far away from what these skills were actually designed around that we’ve reached the point where the kit is making its own skills redundant, like with WHM’s disgusting mana economy what even is the use of medica anymore since they increased cure 3’s range

WHM’s ARR skill kit is a mess