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  1. #1
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,307
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    Your main healing spell should never be Cure 2 or Benefic 2, it's actually Regen/Aspected Benefic. With a side of OGCDs.

    Saying Cure/Benefic should be removed is kind of be like saying that Physick should be removed from SCH because Adloquium exists,
    (0)

  2. #2
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    2,012
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    While Cure/Cure II and Benefic/Benefic II have no good reason to be separate buttons, I think Physick does have its niche uses in certain cases where Adlo isn't strictly the better options. I remember Physick saving us a wipe quite a few times when progging ultimate fights and such. I think Physick has its place, although alternatively, it could be rolled into Esuna and brought back as Leeches.
    (1)

  3. #3
    Player
    Gordita's Avatar
    Join Date
    Feb 2024
    Posts
    193
    Character
    Kinda Chad-ngl
    World
    Halicarnassus
    Main Class
    Machinist Lv 90
    There's actually a good reason to have these buttons separated, for white mage the cast speed of cure1 is faster. Sometimes you need a faster heal as opposed to a strong one. We can easily say "skill issue" but that isn't a solution nor does it change the reality of the point that I made.
    (0)

  4. #4
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Gordita View Post
    There's actually a good reason to have these buttons separated, for white mage the cast speed of cure1 is faster. Sometimes you need a faster heal as opposed to a strong one. We can easily say "skill issue" but that isn't a solution nor does it change the reality of the point that I made.
    So reduce the cast time by 0.5 seconds...
    (3)

  5. #5
    Player
    Gordita's Avatar
    Join Date
    Feb 2024
    Posts
    193
    Character
    Kinda Chad-ngl
    World
    Halicarnassus
    Main Class
    Machinist Lv 90
    Quote Originally Posted by ty_taurus View Post
    So reduce the cast time by 0.5 seconds...
    That's not a solution, as everything comes with a price. Reduce cast time means reduced potency, means more complaints and nothing changes.

    Want a real solution to this and many other problems regarding playstyles? Educate your fellow gamers, be polite and friendly. If they spaz or act poorly that's on them. Don't just start complaining about stuff and say delete this delete that. It's a social focus MMO, and back in SB days people used to actually teach people things and do things effectively. Now everybody uses Band-Aid solutions and spreads misinformation then complains when the average player underperforms. It's on all of us to make it better, not for us to riot on the forums about something so bloody trivial
    (0)

  6. #6
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,692
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Gordita View Post
    That's not a solution, as everything comes with a price. Reduce cast time means reduced potency, means more complaints and nothing changes.

    Want a real solution to this and many other problems regarding playstyles? Educate your fellow gamers, be polite and friendly. If they spaz or act poorly that's on them. Don't just start complaining about stuff and say delete this delete that. It's a social focus MMO, and back in SB days people used to actually teach people things and do things effectively. Now everybody uses Band-Aid solutions and spreads misinformation then complains when the average player underperforms. It's on all of us to make it better, not for us to riot on the forums about something so bloody trivial
    We are in a situation where the playerbase and square enix are n a race to the bottom to see how bad people can play while square desperately tries to baby proof every job, what are we really supposed to do when people don’t want to learn and square designs jobs around these people

    Hell there is a person on this exact forum who when the discussion centres around “cure 1 is near useless use cure 2 if you desperately need to use single target GCD healing” decided to reply with “I shouldn’t have to get any better at my job to play the game”

    Legit what are we supposed to do against people who think like this considering they seem to be the only people square listens to
    (9)

  7. #7
    Player
    Maltothoris's Avatar
    Join Date
    Jul 2015
    Posts
    744
    Character
    Malto Thoris
    World
    Behemoth
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Gordita View Post
    There's actually a good reason to have these buttons separated, for white mage the cast speed of cure1 is faster. Sometimes you need a faster heal as opposed to a strong one. We can easily say "skill issue" but that isn't a solution nor does it change the reality of the point that I made.
    Not so much at the later levels because this where the scaling gets all messed up . At lvl 90 in bis cure 1 is about 11k cause the true potency of cure 1 is 650. Cure 2 potency is 1040 and that it about at 20k.
    (0)

  8. #8
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Gordita View Post
    There's actually a good reason to have these buttons separated, for white mage the cast speed of cure1 is faster. Sometimes you need a faster heal as opposed to a strong one. We can easily say "skill issue" but that isn't a solution nor does it change the reality of the point that I made.
    Again, this is why it makes more sense to upgrade it into Esuna, not Cure 2 (MP costs as well)

    Also as a former Cure 1 enjoyer who kept it on key 1 and occasionally used it for that exact reason, it honestly stopped being valid a good time back. Between Benison charges, tetra, Lilies etcetc, we have many options that are faster still.
    (0)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  9. #9
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Absurdity View Post
    I think he means that Physick is basically useless at higher levels since you have a myriad of tools to handle the job of "make HP bar go up" more effectively and efficiently.
    The problem is when you're at a level where you don't have those tools yet.
    Damn, you didn’t need to do Lustrate dirty like that.
    (0)

  10. #10
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,692
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    I more mean outside of incredibly niche cases if you are doing that dumb “use physick because the shield didn’t get fully absorbed” then you didn’t need to cast a heal in that GCD

    Physick is 400 potency, adlo is 300 pure potency and a shield, if you cast adlo on a partially cracked shield it will refill the shield, so basically as long as the shield has lost 100 potency then adlo is always better, and if your previous shield is cracking that slowly you don’t know if you have lost 100 potency off the shield then you really don’t need to be casting a second GCD heal

    Either the enemies are hurting you hard enough the shield is getting absorbed fast enough that adlo is always better, otherwise every second GCD you could put towards damage
    (0)

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