Why so surprised? It's not the first time, Rokien, if you look in the Lancer Forums you might remember that.
I'm not opposed to all your ideas, as much as I am opposed to your methodology, which is "Fling as much crap to the wall as I can and see what sticks." It's exasperating at best, trolling at worst.
Other than that, it's just a matter of finding the correct balance, compromise, and variety to make this game the most successful. So the idea usually means add more content is ok by me, as opposed to take away content you don't like simply on the grounds that you don't like it.
My dream for the game is a widely dynamic game with differing players each finding their niche that they are both good at, and passionate about. The difficulty with that is doing it in a manner in which these various methods don't overtly clash. It just so happens that the hardcore mentality OFTEN clashes with these ideals. They want to be the best, at everything, they want it obvious they are the best, and they want to hold it over everyone's heads, often in ways that can be considered cruel and rude. I have seen countless examples of how this gouged a huge divide in the FFXI base, and I don't want to see it here. That means the Hardcores are going to have to give up a little in the pride department. Or at the very least be more good-nature-ed about it then they have in the past.
In this situation, it's the monopoly and foul play that needs to be snuffed out. I've already mentioned loot alternatives, but it seems that the crafting system with double and triple melds has that covered, so long as Yoshi makes crafted/melded gear comparable.
People seem to still want things like Abjuration gear, though personally I'd rather see interesting Meteria drop and be trade-able.
Imagine if say, killing a dragon dropped a meteria that occasionally absorbed a specific element of damage on a percentage determined by the tier of meteria? That boss would now have continuous value on top of the U/U gear he drops, and as it's a consumable, there will always be a market for it. A balanced market if the Dragon cannot be monopolized.