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  1. #13
    Player
    Nabiri's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,164
    Character
    Khaien Akiyama
    World
    Balmung
    Main Class
    Ninja Lv 70
    Quote Originally Posted by DarthTaru View Post
    I will say I would like to see a much more dynamic HNM pop system in this game than existed in XI and by dynamic I suppose I mean unpredictable. I can say I had a lot of fun times in Dragon's Aery but I can also say I sat there bored out of my skull for many hours, as well. My understanding of the randomness of the Primal pops is a step in the right direction as far as i'm concerned and would like to see many HNMs follow this formula. I don't think it would be a terrible idea to make every mob in the game a potential place holder for some of them so that even level 2's outside Uldah may find themselves more motivated to play after being eaten by a level 90 dragon shortly after killing a squirrel.
    Tiamat in the distant corner of the world one week, ten feet outside Gridania another.
    I just have to say, this all sounds very exciting. I would love for HNMs to be unpredictable, unlike in XI where people knew the spawn times. (Perhaps have a few that are predictable...) but it would be very exciting to suddenly have a giant dragon or something appear nearby you.. Shock, fear, danger, excitement. That's what Eorzea needs so badly. It all feels so safe, peaceful... tame.

    Quote Originally Posted by DarthTaru View Post
    I am not one to complain about not being instantly rewarded. In XI I was eager to get the HNM drops I wanted but never got emo if they didn't drop. I enjoyed the kill, I enjoyed the claim, I enjoyed the fight. A drop is just an added bonus.
    That's because you fight HNMs, you don't grind them. That's the difference.
    I'm the same. I love the thrill of the hunt. Forget the items.. that's just a bonus if you get lucky.
    I'm all about the competition, the hunt, the epic battle, trying not to get smashed. lol And when I do fall in battle... it just makes me more determined for next time. >:3


    Quote Originally Posted by Hyrist View Post
    How are you on the idea of a 'hunting club' sort of NPC guild that gives rewards for successful NM and HNM hunts, offers tips, posts leader-boards (How long it took to kill, what location, etc.)? Something in the vein of what it was implied in FFXII. I found it odd that FFXI never had some sort of accompaniment for that.
    Just wanted to throw in that I like this idea as well. Something similar to FF12 would be interesting. "Save the realm from (random giant monster)!~"
    I don't know if it'd work for everything, but it would be cool to see what SE could do with it.
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    Last edited by Nabiri; 07-14-2012 at 05:06 AM.

    ~She gave her heart to a falling star~
    ~~~~~~
    If he's not here, then where?
    ~~~~~~
    ~Been searching for my Afterman~