Quote Originally Posted by LittleBraver View Post
I used toread all of your stupid redundant posts. You always state your view and then immediately dismiss or chastise people with different opinions and, yet, you expect people to respect yours. [strike]Go away[/strike] Now, you're on ignore.
The world is so much better with Rokien on the ignore list. His threads aren't even seen on the trending bar on the home page anymore.

I've words for the OP but I'm not sure I've the time at work to say them.

All I can say in brief is - All things in balance.

To feel Danger, you must also have places that feel Safe.
For Risk, there must be proper reward.
For Survival, there must be a Thrill to test fate again.
Freedom must be tempered by the slightest hint of Guidence.
For every Mystery, there must be Substance to support it.
Fantasy itself must be rooted in enough Familiarity that we may lose ourself in it.
For every bit of Discovery, there must be Continuity so we may piece the puzzels together.
For Camaraderi to work, there must be some Investment on the personal level for every player.
For Community to function, there must be a feeling of Family within that bubble.
For the feeling of Escape to work, there has to be a helping of Fear instilled.
And whether in Victory or Defeat, there needs to be an overaching feeling of Pourpose that guides the later into the former.
For Gains and Losses, must be balanced against one another so that the player finds meaning in Progress, instead of just feeling futile or feeling pandered.
Skill and Excellence will vary from person to person, but to gain either, one must first be allowed to gain Experience, and not the kind given in a numeral value.
All of these given and balanced in kind and Excitement will flow throughout, but never forget that for the moments of exictment, just also be tempered by Reflection, so that we remember to charish the time we spend in this shared world.

Huh, I did manage to get it out before going home...