Quote Originally Posted by Rutelor View Post
17 Words.

  • Danger - Not allowed it might waste someones time.
  • Risk - Not allowed my time is precious.
  • Survival- What if I die?
  • Freedom- I enjoy my game to exist inside a square box of my choice.
  • Mystery - I might not know what is going to happen to me... Not allowed.
  • Fantasy - Only nerds care about immersion trolololol.
  • Discovery - Like with mystery the risk of death is too high.
  • Camaraderi - As long as I have restrictions and a time limit this is cool.
  • Community - Who needs this when I can just PUG whatever server I want and steal mah gears.
  • Escape -This sounds risky, I wont allow it. Also...lololol immersion.
  • Defeat -Sounds like it would cost me precious time, ex-nay the defeat-eh.
  • Victory - Now this I can get behind.
  • Gain -Only if I completed a speed run
  • Loss -Don't know the meaning of the word, I got gold stars even when I didn't win.
  • Excellence -Is determined by speed right?
  • Skill -All about the speed.
  • Excitement - Sounds like it might take up some time....well it's ok if it's on my terms, I don't like suprises.
What the modern MMO player seems to think of these 17 words.