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  1. #31
    Player
    TBerry's Avatar
    Join Date
    Dec 2020
    Posts
    516
    Character
    Sakura Ichijo
    World
    Omega
    Main Class
    Bard Lv 100
    The loophole I tlked about on the first page would be the honor system. If they zerg, they would be able to keep their honor more or less stable and reasonably high. Meaning, they could just "assist" while spawn camping and get away withm it.
    (0)

  2. #32
    Player
    IDontPetLalas's Avatar
    Join Date
    Oct 2020
    Posts
    1,419
    Character
    Alinne Seamont
    World
    Goblin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Ath192 View Post
    Pretty malicious statement you got going on there, I mentioned it so that people know I play PVP and am familiar with how classes work. Why would I flex my achievements on a video game like they make me better lol? And why would you take it that way unless you have some insecurities you are trying to project unto people? You wouldn't want to listen to an opinion of someone who doesn't play a game mode being discussed would you?

    I would like to know if you play PVP at all? Because at the very least you would know they wouldn't implement friendly fire in parties and alliances, and you would also know that most MMOs have a way of addressing people not getting friendly fire from all their teammates during a fight. It seems like you are talking from a place of complete ignorance.

    Let us know which MMO has party members killing each other with friendly fire too. That would be interesting to me as none of the ones I've played has had it be a problem. That sounds tedious for any class with AOE.



    To answer your question I played Templar over 10 years ago I do remember having end game gear, and even though I don't remember the details anymore I remember this very clearly: It would take me forever to kill someone, and it would take them forever to kill me. My job was essentially to be annoying as possible stunning and rooting people in place while other people killed the enemy and I got completely ignored because it was a waste of time to attack me. I don't know if they've rebalanced since and I'm sure XIV would rebalance things as they developed.

    And I enjoyed it, don't get me wrong, but just like SCH here it just wasn't something you'd take into a pvp field hoping to get a ton of solo kills. And that was okay, not every job has to be good at every single scenario. This is how we got to this level of homogenization in XIV PvE.
    Well I appreciate the additional information, that was indeed how Templar played at release and for a few years later, but considerable changes were made to the retail version over the years.

    However, I don't see how that has anything to do with the homogenization in FFXIV, the player segments are very different, the job design with the ability to have multiple alts on one character is different, there are no skill trees here (stigmas), the whole core game vision is different.
    (0)

  3. #33
    Player
    Ath192's Avatar
    Join Date
    Jul 2019
    Posts
    1,808
    Character
    Aries Helle
    World
    Excalibur
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by IDontPetLalas View Post
    Well I appreciate the additional information, that was indeed how Templar played at release and for a few years later, but considerable changes were made to the retail version over the years.

    However, I don't see how that has anything to do with the homogenization in FFXIV, the player segments are very different, the job design with the ability to have multiple alts on one character is different, there are no skill trees here (stigmas), the whole core game vision is different.
    Just saying that I appreciate classes being different even if they are not super optimal at every scenario. And right now the XIV PvP classes have distinct identities, so I wouldn't want them to get rebalanced and reworked to a point where they all feel the same just so any job can 1v1 in PVP well. I apologize if I didn't make that connection in the argument well.
    (0)

  4. #34
    Player
    sindriiisgaming's Avatar
    Join Date
    Jan 2023
    Location
    Gridania
    Posts
    1,430
    Character
    Sugar And'spice
    World
    Twintania
    Main Class
    Reaper Lv 100
    so, the wilderness basically.
    in a game like osrs it works, but its actually polarizing for the community because if u dont pk u dont get much respect or loot.
    introducing a deadman mode for 14 i couldnt see it working, we already saw ppl cheat for osrs deadman by hiding and eating fish
    i also think the game is more about teamwork and co-op than pvp tbh. i dont think they want to send that message otherwise

    Quote Originally Posted by Erzaa View Post
    How would you balance all the jobs here?
    Quote Originally Posted by Vandso View Post
    Just like Frontline.
    but frontline isnt balanced....
    (0)
    Last edited by sindriiisgaming; 01-31-2024 at 02:36 AM.
    Quote Originally Posted by sindriiisgaming View Post
    your titanmen, hes titanmen IM TITANMEN are there anymore titanmens i should know about?

  5. #35
    Player
    IDontPetLalas's Avatar
    Join Date
    Oct 2020
    Posts
    1,419
    Character
    Alinne Seamont
    World
    Goblin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Ath192 View Post
    Just saying that I appreciate classes being different even if they are not super optimal at every scenario. And right now the XIV PvP classes have distinct identities, so I wouldn't want them to get rebalanced and reworked to a point where they all feel the same just so any job can 1v1 in PVP well. I apologize if I didn't make that connection in the argument well.
    Ok, thanks. Yes, I see your point, and I would agree.
    (0)

  6. #36
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    2,038
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Ath192 View Post
    Pretty malicious statement you got going on there, I mentioned it so that people know I play PVP and am familiar with how classes work. Why would I flex my achievements on a video game like they make me better lol? And why would you take it that way unless you have some insecurities you are trying to project unto people? You wouldn't want to listen to an opinion of someone who doesn't play a game mode being discussed would you?

    I would like to know if you play PVP at all? Because at the very least you would know they wouldn't implement friendly fire in parties and alliances, and you would also know that most MMOs have a way of addressing people not getting friendly fire from all their teammates during a fight. It seems like you are talking from a place of complete ignorance.

    Let us know which MMO has party members killing each other with friendly fire too. That would be interesting to me as none of the ones I've played has had it be a problem. That sounds tedious for any class with AOE.
    How is the statement malicious? You brought up how you reach crystal in many seasons and I'm asking if you're trying to say that you're better than me so your opinion carries more weight? If you're not doing that, then I apologise, there are people who will flex their own achievements to make their opinions seem stronger. That said, your rank is completely irrelevant since I'm pointing out that MNK has a kit that specialises in single target takedowns (which you have not disproven by saying you don't die to a MNK, I don't either, many others do).

    As for friendly fire. OP is asking for FFA. Do you really think they'll let you form parties in FFA PvP? They already won't let you play casual CC with friends because they're worried about pre-mades. If people do choose to roam in groups to hit people not part of their group, they will succumb to friendly fire because so many of our buttons are AoE.
    (0)
    Last edited by Aravell; 01-31-2024 at 08:56 AM.

  7. #37
    Player
    Avoidy's Avatar
    Join Date
    Jun 2020
    Posts
    1,296
    Character
    Chadhadai Oronir
    World
    Balmung
    Main Class
    Ninja Lv 83
    This game's delayed unresponsive nature always makes me wonder how anyone can enjoy its pvp. At least since PvE is scripted, the insane snapshotting kinda works, but in an environment where you'd want to be able to react quickly it just feels awful imo. If you haven't tried it yet, go up to a friend in game and ask them to screenshare what they see on their end. Then on your screen, move forward a little bit. If you pvp this won't surprise you at all, but anyone else reading this will be surprised to find that it takes you a few seconds to move similarly on your friend's screen. There's like, a really nasty delay on everything in this game. You see it a lot in pve when you're running away with an aoe but someone else is also running on top of you with that same aoe and it feels like they're chasing you. Well, they're not. On their screen, it looks like you're chasing them. Because of the delay.

    All this is to say, a big instanced world pvp zone would be a laggy messy shitstorm and I endorse it 100% just because of how stupid it would be.
    (0)
    Quote Originally Posted by Shialan View Post
    I don't get it. Do you really have nothing better to do with your life than creating shitpost after shitpost?
    Quote Originally Posted by Sir_Tonberry View Post
    Genshin Impact a free to play mobile gatcha game puts out events every 40 days that are fully voiced and an engaging story. FF which is a subscription game with a full price tag does like 5 events a year and still can't put 10% of the effort. Something is wrong.
    Quote Originally Posted by Yoshida-san
    Let's consider another theoretical mod: one that displays your character entirely naked.

  8. #38
    Player
    IDontPetLalas's Avatar
    Join Date
    Oct 2020
    Posts
    1,419
    Character
    Alinne Seamont
    World
    Goblin
    Main Class
    Astrologian Lv 100
    I doubt that Square would make a "big instanced world pvp zone ". They already adjust for the number of players when a minor patch releases by creating multiple zones, I would expect that IF they did decide to create a PVP zone it would have multiple instances (like Bojza) and be limited to the number of participants- maybe 100 (just a guess), in order to reduce lag.
    (0)

  9. #39
    Player
    Erzaa's Avatar
    Join Date
    Oct 2023
    Posts
    273
    Character
    Erzaa Skarlett
    World
    Spriggan
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by sindriiisgaming View Post
    so, the wilderness basically.
    in a game like osrs it works, but its actually polarizing for the community because if u dont pk u dont get much respect or loot.
    introducing a deadman mode for 14 i couldnt see it working, we already saw ppl cheat for osrs deadman by hiding and eating fish
    i also think the game is more about teamwork and co-op than pvp tbh. i dont think they want to send that message otherwise





    but frontline isnt balanced....
    Frontlines is a team based match though, even a mediocre player like myself knows their respective roles. Each job is "balanced" around the role they provide. Supports support from the backline, we don't rush into the frontline to get mauled by a GNB or DRG. The OP mentioned FFA, as in everyone for themselves. Take a DRG and a SCH into Wolves' Den and start a 1v1, who's going to win?

    The idea seems fun, but I would like to know what kind of job changes the OP is considering so that the whole match doesn't devolve into the 1v1 melee jobs being the only ones viable?
    (0)

  10. #40
    Player
    Hanayumi's Avatar
    Join Date
    Nov 2013
    Posts
    1,231
    Character
    Kara Dusksinger
    World
    Mateus
    Main Class
    Scholar Lv 100
    Ehh, PvP community is small already, something like this would die faster than criterion. So unless they tie something insane like raid equivalent gear or some ungodly glam (of which they'd get a ton of flak for) most would just avoid it.
    (0)

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