This map was perfect and great I wish the developers kept building upon it. They were going in the right direction with the maps boss fights and the final encounter.

It reminded me of Guild Wars 2 Drizzlewood Coast. Where the enemy controls the read zones and the players would follow a story and take control of the zones all they way up to the final encounter. I wish FF14 would include this with their Bozjan Southern Front. The players could’ve followed 2 different paths and helped take over each zone buy fulfilling objectives and fighting a boss in each area. As we progressed to the final encounter.

Both Bozjan maps added elements that I wish would add to the main game. Having leveling up past your max level and the boss fates were awesome. That’s what made the game fun. I would rather have a few boss fates versus 20 small fates on a map that I will never do.

If anything I hope 7.0 or 8.0 redesigns their maps to make them their own unique experience. I would love to see maps with their own level progression like the Bozjan maps.

As for rewards. It should carry the horizontal progression to other maps, skills and gear.