Overtime exists as a mechanic so that a losing team can turn the game back around and win.

Usually it works as intended when it's letting one of the teams get back from a losing position, but when it's a tie that's being fought out of, it can easily make the game last three times as long if not more, especially if both teams (which are completely random, given that it's impossible to queue in a party and the only matchmaking ensures that you can't have two of the same job on the same team) are swayed more towards defense than offense.

Overtime should have its own time limit, just like in almost every single IRL sport, since that's where the term comes from. People shouldn't have to suffer through 10+ minute games because they're too "evenly matched". If it somehow isn't possible to give the win to the team that has the most progress on breaking the 50% gate, call it "Sudden Death" and prevent people from being raised.