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  1. #31
    Player
    Ritsuka-55's Avatar
    Join Date
    Mar 2022
    Posts
    107
    Character
    Celes Vartinault
    World
    Sagittarius
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Colt47 View Post
    They did make it a DPS! They just called it reaper.
    And gave it a scythe, YAAAAAAAAAAAAY!!!!!!!!!!!!
    (0)

  2. #32
    Player
    Themarvin's Avatar
    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    2,179
    Character
    Kurotora Iga
    World
    Zodiark
    Main Class
    Monk Lv 100
    Move the bar to level 90-100 content from SB to DT, all of it, so we have so much more content to do, and make ways to grind levels and the likes you need on whatever class from 1 to 80.... and dungeons and more being more rewarding.

    It very much feel like as it is, that old content is not of value and that no one need to go and visit them places anymore, and for all those that buy level and story skip they pretty much skip anything in between ARR and and up to almost max.
    (0)

  3. #33
    Player
    Kennar's Avatar
    Join Date
    Mar 2011
    Posts
    131
    Character
    Kennar Stonebreaker
    World
    Exodus
    Main Class
    Paladin Lv 100
    Here are some thoughts, sorry for rambling.

    Why can't I make one Portrait, use it for all jobs, and have it stay the same regardless of what gear I'm using? The portrait on my adventurer card is universal. I like the concept of portraits, but I don't like it enough to want to spend a lot of time making one for every job, and then have it break because I forgot to show my headgear before entering a duty.

    ----

    Someone on Page 1 said fewer cutscenes. I don't have a problem with the amount of them, but I am tired of standing around outside in the rain while NPCs discuss important business (doesn't Fourchenault have an office?), waiting for characters to awkwardly emote between lines of dialog, and listening to the same music every time (that one song in particular, most recently in the CS where you meet Wuk Lamat, can't stand that one). Good gods, some CS's are a chore to get through.

    ----

    I want battle content that isn't entirely scripted. As a tank main, I don't feel particularly useful in trials, raids, or dungeon bosses; especially if I'm the off-tank. The job has become "press button, become damage sponge." Give me something to do; bring back boss positioning, give me a small chance to interrupt a big raid-wide... anything. Make tanking great again.

    I will also parrot the desire for open-world battle content. Remember Besieged in FFXI? That was fun.

    ----

    I would like a complete overhaul of character progression, but unfortunately that won't happen without fundamental changes to the entire system. The existing formula of "gain ten levels, spend the next two years grinding for better gear that's made obsolete with every patch" has gotten quite stale. I would be fine with leaving the cap at 90 and having a way to customize our characters; bring back some sort of cross-class system along with something akin to Merit Points from FFXI.

    On a related note, we had that stat squish at the start of EW, but that didn't change the basic problem of ever-increasing item levels. The way things are going, there will need to be another stat squish in the future. Stat inflation is a problem. It sucks to get a new job to 90, but be completely locked out of current content because the difference between i590 and i660 is so great.
    (1)
    Last edited by Kennar; 01-30-2024 at 11:38 PM.

  4. #34
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,051
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Serafi View Post
    -npc Trials
    -npc 8-man Raids
    -npc Extreme Trials
    -npc Savages
    -npc ultimates
    These last 5 are prob what are gonna piss people off big time before people get pissed off i will explain why those last 5 essentially what they could do is to make separate tabs in the Duty support section of the game and put those in there if they do it that way then it would be available for those who dont want to do them with other players
    It doesn't matter what category they put those in, the whole point is that they're supposed to be group activities you do with other people in this MMO.

    But since people want XIV to be a subscription-based single player game for some godforsaken reason, let me give you another reason why this shouldn't happen.
    Nothing we have seen from Trust NPCs has indicated that they're making them smarter, it's in fact the opposite. They've reworked old dungeons that had more experimental mechanics to be the same cookie cutter "dodge donut aoe, dodge point blank aoe, slow cast tank buster with giant indicator, some kind of cleave"-design, because the Trust AI is simply too stupid to deal with anything else, they can't even attack or heal and dodge mechanics at the same time.

    Now what do you think would happen if they introduced Trust NPCs to raids, extreme trials or god forbid Ultimate? Completely watered down fights that all follow the exact same formula so the NPCs can deal with it, using fixed positions, only the most basic mechanics and certainly no DPS checks. Makes me shudder to just think about.

    People meme about Lynx Kameli's "Stand and let thing resolve" comment, and for good reason, but designing high-end content around Trust NPCs without a massive overhaul to how they function would actually make that a reality.
    And to be honest I doubt even an overhaul to the Trust AI would make them able to deal with current raid mechanics.
    (3)
    Last edited by Absurdity; 01-30-2024 at 01:11 AM.

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