Open world battle content.
Open world battle content.




- I would like a Field Operation and more social content, but we are getting that now.
- The menus condensing ie. Duty Finder and Raid Finder are the same thing now, saddlebag and inventory and armory chest could be combined or link to eachother and so on.
- Proper rewards for MINE content similar to the Blue Mage weekly targets, Faux Hollows and WT.
- Disable indicators/telegraphs feature so people can make normal versions more challenging for themselves.
- Stop bosses re-centering themselves. It causes as many problems as it solves.
- If they have to re-center themselves, stop making them face south or other directions, when people usually tank north.
- I don't need jobs to be complex, but many people seem to like it. Maybe have an advanced job system that alters jobs to play more like Stormblood but at the same potency ie. the traits become keep-up buffs again such as Blood of the Dragon and GL4.
- Let me place waymarks mid-fight in normal content. It allowed me to help sprouts a lot.
- Utilise the cloud server to produce unlimited scaling wards, allowing for unlimited housing.
- Utilise the cloud server to increase inventory and glamour spaces, at least at Inns.
- Add the ability to disable rendering of blacklisted players or only render friends and party members, to help with cases such as https://forum.square-enix.com/ffxiv/...Refusal-to-act



pvp aoe skill caps to 5 targets





Roleplay gameplay, things that enhance your feeling you are playing that job or concept (it's an RPG after all) : https://forum.square-enix.com/ffxiv/...-Other-MMOs%29
Open world engagement, improving longevity and dynamic ability. Add fire teams that don't mess up your queue, where you can get dynamic parties to complete content together, chat, and work together with your spells. (Can use in the gold saucer as well).
Glamour log akin to other MMOs that have complete logs.
Move limited jobs to advanced (akin to the first desire of roleplay, express jobs without limiting them, in this situation it means a limited job might have a limited and 'unlimited' tied together).
I like the island, but on housing, blend apartments and houses into one system where you can purchase an interior and upgrade it (no limit per server, maybe limit per account if need be, but every person can at least have one), the interior can be now placed into life style content locations if you don't want a permanent address. For example island, or the fete Ishgard (your plot would be phased), cosmic area, doma, etc.
The other aside of Island, add to the base of the structure not just the top. Improve the gameplay of gathering, capturing, etc. Add challenges or leve/tribe like quests that expand play style. https://forum.square-enix.com/ffxiv/...Mammet-Qs-More
Movement, making movement a gameplay element, addressing hold w to win mount situation.
Last edited by Shougun; 01-29-2024 at 03:41 AM.
Lifting older restrictions: more glamour plates, more glamour storage slots, higher buff/debuff cap, etc, etc. Core game and story and such are all fine, especially with Field Operations returning and Lifestyle Content having option of coop, so I'd rather them work on the old spaghetti code and untagling it to give more QoL.






Glamour – Endwalker gear's colour choices were often quite poor, with some dingy base colour choices (particularly the Neo-Ishgardian recolour) or fixed-colour highlights that were hard to work with and set a narrow range of colours you could dye a piece without clashing.
I also hope they won't repeat the decision of not putting gear in the level 89 dungeon. Even if it's just a recolour, it serves a purpose in encouraging people to run the high-level dungeon that they are unable to encounter until they're likely nearly done with levelling roulette until the next expansion. I've barely touched the Aitiascope since I ran it for MSQ, whereas I had plenty of reason to run Castrum Abania and Mt Gulg when they were in the same place for their respective expansions.
Likewise for the "just finished MSQ" capstone dungeons. I had zero motivation to run the level 90 roulette when all it got me was jewellery that I wasn't very keen on. (Negative motivation with how depressing the Dead Ends is, even if that's the point.)
And more dresser space will be greatly appreciated. I am very close to capacity and will have to start culling things I'd rather keep.
Last edited by Iscah; 01-29-2024 at 01:05 PM. Reason: Missed a word.
Post MSQ contents that are not one and dones




Gameplay: I would like several difficult Field Exploration zones to explore and progress through and build up relic weapons. Also, I would like to be able to queue for ranked Crystalline Conflict with friends.
Story: lack of tension since nothing bad will ever befall the heroes or the countries they fight for, too much standing around and espousing empty platitudes and egregious protagonist centered morality/hypocrisy. The setting usually feels stales and not wonderous or exciting. Knock it off with the uwu rabbits and hamburger nonsense.
Last edited by MoofiaBossVal; 01-29-2024 at 01:28 PM.
I honestly don't know. I wish I did, I wish I had some answer that would return my love of the game but I don't. Too much water under the bridge maybe, or maybe the game has just shifted out from under me, I dunno.
And that seems like a fitting final post. Sub runs out today and I don't know if I'm going to buy Dawntrail or not. I'll be watching the job action demonstration in some vain hope of something striking a cord but it's lights out for now.
So for anyone who reads this, I wish you the best. Ciao!

- Reworked/Overhauled Gearing System as a Whole they could make it so that Weapons/Armors etc have a Separate Leveling system lets say if you get a Weapon or Armor to lvl 10 and you go talk to gerolt he gives you an upgrade Quest for weapons and armors once you complete it it raises the level cap of it and changes appearance of the armor and the Weapon according to Class you have equipped
-FC House WorkShop to be available for everyone even if someone isnt in an FC they should make it so that as long as you own Any Kind of House that would come with a WorkShop
-Sub Class System
-increased Tome Cap either to 4K or 6K
-Increased weekly Tome Cap to either 900 or 1.8K
-Increased tome rewards from Dungeons etc if something gives 80/50 they should make it so that it gives 240/150 instead and for the Rouls they should make it so that it gives 1500/450 from 1 Full run of all rouls
-Overhauled/reworked/Better Relic System including Relic Armor Tied to the First thing i mentioned
-Better/Reworked/overhauled Combat System
-Reworked ilvl system
-Reworked character Stats
-npc Trials
-npc 8-man Raids
-npc Extreme Trials
-npc Savages
-npc ultimates
These last 5 are prob what are gonna piss people off big time before people get pissed off i will explain why those last 5 essentially what they could do is to make separate tabs in the Duty support section of the game and put those in there if they do it that way then it would be available for those who dont want to do them with other players
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