Page 4 of 6 FirstFirst ... 2 3 4 5 6 LastLast
Results 31 to 40 of 52
  1. #31
    Player
    Arrius's Avatar
    Join Date
    Mar 2014
    Posts
    1,130
    Character
    Mirn Armaya
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    There's also the fact you get a free piece of a set gear per leveling dungeon, and I believe they expanded upon it onto HW and Stormblood nowadays.
    So when you need a new equipment just run the same dungeon, as completing it guarantees giving you one of them you do not have yet, including accessories and weapons.
    (1)

  2. #32
    Player
    Xirean's Avatar
    Join Date
    Aug 2021
    Posts
    857
    Character
    Xirean Summit
    World
    Goblin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Arrius View Post
    There's also the fact you get a free piece of a set gear per leveling dungeon, and I believe they expanded upon it onto HW and Stormblood nowadays.
    So when you need a new equipment just run the same dungeon, as completing it guarantees giving you one of them you do not have yet, including accessories and weapons.
    It's actually all leveling dungeons. The only ones that don't are the 50, 60, 70, 80, & 90 capstone dungeons.
    (1)

  3. #33
    Player DrWho2010's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    3,707
    Character
    Maximum Powerful
    World
    Hyperion
    Main Class
    Summoner Lv 100
    just play the game to play the game. it's not going anywhere.
    (0)

  4. #34
    Player
    Heroman3003's Avatar
    Join Date
    Oct 2022
    Posts
    398
    Character
    Lauren Zackson
    World
    Lich
    Main Class
    Scholar Lv 90
    You people buy leveling gear? All real EXP comes from instances like Deep Dungeons and Roulettes anyway; so there's no point when you can just buy out all the gear from the expansion tomestone vendor and be done with it for the entire level tier.
    (1)

  5. #35
    Player
    Toutatis's Avatar
    Join Date
    Dec 2021
    Posts
    976
    Character
    Marshmallow Puff
    World
    Excalibur
    Main Class
    Warrior Lv 82
    I never buy any gear save for tome gear and crafted gear when a new tier is released. When I level up a lowbie job I just run an appropriate level dungeon unsynched on a high level job and open all the chests.
    (1)

  6. #36
    Player NekoMataMata's Avatar
    Join Date
    May 2022
    Posts
    1,849
    Character
    Feline Good
    World
    Halicarnassus
    Main Class
    Paladin Lv 50
    Quote Originally Posted by Avoidy View Post
    To those of you saying this seems too easy or too free, do you find some exciting, engaging challenge in walking to a vendor NPC to buy gear every X amount of levels? It's like... a minor inconvenience that adds nothing. Why not remove that step? Genuinely I don't see the harm in OP's suggestion at all. It would even stop folks from getting randoms who are way undergeared, because now they have this gear that keeps pace with them while they're speeding through ARR.

    None of the critics in this thread make sense to me. It's like saying "we should remove repairing because it doesn't add anything to the game except a minor annoyance to deal with every dozen or so roulettes" and people saying "uhmmm dont you wanna play the game?? clicking your gear and hitting repair is integral!" like, are you guys okay? You know even with OP's QoL suggestion, you'd still be free to just buy crappy vendor gear or overpriced marketboard crap or tome gear if you wanted, right? Like, if it's genuinely enjoyable to you to waste time/currency on stuff you're gonna use for an hour and then throw away, you'd still have that option. Everyone else would just be free of it, which would be a good thing because it sucks.
    Lots of cherry-picking here.

    It has nothing to do with enjoyment and everything to do with the fact that it's an easy to deal with first world problem. The bar is just so low, and you're asking us to lower it into the ground at this point. There's QoL and then there's "I don't want to think anymore, can the game please do X by itself."

    While it's true it would solve the issue of new players in ARR running around in dungeons in extremely underleveled gear, it would also likely teach those players to not care about their gear in general. You'd immediately regret it in endgame dungeons when you run into players barely meeting ilevel requirements and only doing so with the bare minimum because their training wheel gear that they used for the first two thirds of the game doesn't work there.

    Like it or not, but this is a part of the game. It's not engaging, but it's something you deal with and it's not exactly complicated.
    (2)

  7. #37
    Player
    boopadoop's Avatar
    Join Date
    May 2015
    Posts
    182
    Character
    Daisy Day
    World
    Marilith
    Main Class
    Archer Lv 71
    Quote Originally Posted by NekoMataMata View Post
    snip
    nnno. it has everything to do with enjoyment. because the point i am trying to make of asking is that it is NOT available to new players, but people who have already completed a significant part of MSQ and leveling, and don't mind putting in significant effort just for stupid variety of gear that they can use for levels 1-70, 80, idc, when the cap is 90 or 100. accessible only at current cap, next current cap, idgaf. how can you not consider it QoL when other games have the exact kind of system because it IS, for people who know what they're doing already? the gear asked for is not for training wheels. i do not want it available for people who are leveling through the game for the first time. i mean, fuck, i would be, once more, more than happy to put in the effort for this gear if it was locked behind specific (post-80/90) extreme trial totems or criterion dungeons or whatever.

    i'm not asking because i don't know how to gear myself. i've done it multiple times, i know how and where to look for/get gear at various points (EXCEPT when i've taken a long break and have to figure out how the fck to craft again when i choose that route, which is the only source of confusion I meant to portray). i appreciate people offering advice on how to get appropriate gear but i already know all that, the frustration is coming from the amt of space taken up by materials if i'm going to play the game using both war/magic & land/hand classes just to craft gear sets every 10 or so levels so that i'm NOT that fcker in an instance not requiring ivl restrictions wearing lvl 10 gear in a lvl 40 (MERELY an example) dungeon because leveling quickly and stopping to gear one class when i plan to do others later every this-many-levels to avoid being the actual piece of shit in dungeons is going to take up so much inventory space if i don't trash the gear i just acquired because i don't have space to KEEP it for the use i'll get out of it LATER.

    it's a nuisance and feels like a waste of time when you've already done this gear shuffle several times and that stupid gear you had to stop playing to get does not last long enough for it to be worth the time and effort. i don't get the problem with merely asking for a consideration. they have earrings that scale. the base coding exists. it can be literal potato sack with that coding slapped on, i'd wear it. i'm not asking for new gear models. i'm asking to cut down the amt of times i have to stop what i'm doing to spend upwards of an hour or more to farm new gear just to continue leveling that one class until i move onto the next, especially if doing so with a friend or friends (one who may be an actual newb and would benefit from a friend handing them gear every so often so they don't frustrate themselves and others, while being guided on how to play) so they can get the gear too, so that i don't have to dump it and re-acquire it. i am not playing just by myself, i am playing with friends who want me to craft for them, too; materials take up a lot of space. gear sets at different level points bc you don't level everything at the same time takes up a lot of space. a lot of other types of items take up space. the space, is struggling. this is why i am asking for a QoL feature that exists and works wonderfully in other games and causes NO problems i've ever been aware of because the method to obtain it is reserved to people who already know the game enough to not be left confused af if they do it.

    just because it's not an issue for you doesn't mean it isn't an issue. I also know the reverse is true, but that depends on other ppl. generally you shouldin life be encouraged to speak up bc if one person doesnt know the answer it's likely someone else doesn't either and is afraid to ask. theres no reason to discourage ideas. there's a lot of love this game needs, certain aspects are still VERY dated. but i love this game, hence asking for what i think would honestly alleviate very dull parts of the game for ppl who've done it over and over and over. it's not fun. you're not learning anything, just taking longer to do what you originally wanted to do by a considerable amount of time. hence, it's a nuisance, hencex2, alleviating the problem for people who would have access to the method to doing so is a quality of life feature, just like moving the beast tribe currencies to a tab of its own was a nuisance and inventory space-related problem that benefitted from a quality of life change.

    i'm aight if the dev team says no. but players could seriously chill with jumping to tell each other no so adamantly just bc it's not a personal problem for them with a tone that says "you're wrong bc not my problem and you should feel bad for asking". you're not the one making adjustments to the game, let people give their ideas. if it's not something they want to do, it's not something they want to do. but you seriously do not have to be so stubbornly against ideas just because it's not your idea of QoL. there's also the fact that just because it was once not something they wanted to do, doesn't mean it'll remain that way; i don't remember specifically, but there have been instances of "no" but when enough players ask it becomes "okay, i understand why your point of view and will consider it" to "i've done it, how do you like it?"

    another big QoL feature i'd love is if dyes were dumped into the armoury/glamour dresser space in a similar manner to beast tribe currency instead of taking up precious inventory space. do you oppose that, too? is it not big enough to suggest consideration? sorry, i'm frustrated that you seem to think "op is asking for free sht that would ruin the game because newbies wouldn't know what to do if they used it too" idea when that is NOT what i'm asking for.

    but i'm not eloquent. i barf out ideas. maybe it wasn't clear. i'm sorry. but i've tried to explain what i meant.

    anyway, as for palace of the dead and such,
    i know, and it helps when you feel like doing it because you dont have to worry about gear, and i like that. but it kinda gets old pretty fast, too... sometimes you just wanna log in to use roulettes for the exp and log off :<

    and. imo. rather than posting in threads you disagree with, it'd be much more worth the time and effort to ignore that thread and post in ones with ideas you DO agree with so that they remain visible and it looks more like a suggestion people actually widely like and want. go dig up suggestions you do want and keep asking. there's a lot we still need. and looking at the state of our forums, it's something that would probably help them in future direction to be able to see what ppl actually want. the thumbs-up reaction helps on posts you agree with/like in threads that remain visible also

    this generally spwaking, too, you can disagree with someone without devaluing their experience
    (0)
    Last edited by boopadoop; 01-27-2024 at 11:20 AM.

  8. #38
    Player
    LianaThorne's Avatar
    Join Date
    Aug 2020
    Posts
    2,405
    Character
    Lorelai Oshidari
    World
    Diabolos
    Main Class
    Dancer Lv 100
    I'm more confused how I've managed to level 4 characters through all of the game and never had to craft/buy a single piece of gear. Are you not drowning in poetics to the point that they're just collecting dust in your bag now? Like, yeah I'd be losing my mind a bit too if I was going about it that way. As much as you might dislike the tome grind, this gear you're asking for wouldn't be implemented for months off from now if not the next expansion after DT. Probably should figure out an alternative in the meantime to try to progress anyway unless you plan to take an extended break until then.

    Pick class -> do roulettes -> exchange poetics-> every 10 levels go up tome tier

    If you really want to do it the most braindead/low-effort way possible, just go unlock the combat beast tribes for each expansion and level your classes. Ilvl is irrelevant there and you can accept the quests on your leveling class and do them on your main.

    Idk what to tell you about having everything at a bunch of different levels but probably should get everything on the low end to the same point and then level up from there while sharing gear and collecting your higher level classes as you go on.
    (3)
    Last edited by LianaThorne; 01-27-2024 at 06:55 PM.

  9. #39
    Player
    boopadoop's Avatar
    Join Date
    May 2015
    Posts
    182
    Character
    Daisy Day
    World
    Marilith
    Main Class
    Archer Lv 71
    Quote Originally Posted by LianaThorne View Post
    .
    yes, that is usually what ends up being done. i'm just asking to not have to do this so often and keep inevitably shuffling back. that part is not an 'i can't do it' issue, but it's pretty inconvenient to have to keep going back so often to do it, especially if you end up at a way where, oh, i need new gear already but my tomes are empty so i have to stop doing what i'd prefer to be doing to farm those first before i can keep leveling, multiple times - just adds tedium to leveling. i'm just hoping it could be even a light consideration to remove part of that tedium at some point is all. i honestly don't mind a long wait for such features. it's just a lot of monotony that adds nothing to the game to keep having to do it so often.

    i'd rather just dump tomestones on smthn i can sell or use for crafting something than keep doing this over n over dghsf
    (0)
    Last edited by boopadoop; 01-28-2024 at 01:13 AM.

  10. #40
    Player
    BarghastTimes's Avatar
    Join Date
    Jan 2024
    Posts
    45
    Character
    Mithgar Rowensch
    World
    Mateus
    Main Class
    Black Mage Lv 81
    I'm gunna guess..... That 1.0 sphaghetti code jank would prevent that.
    (1)
    ~And May You Ever Walk In The Light Of The Crystal~

Page 4 of 6 FirstFirst ... 2 3 4 5 6 LastLast