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  1. #1
    Player
    Vandso's Avatar
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    Pink Perfection
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    Behemoth
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    Arcanist Lv 100

    What if they added FF7R's Fort Condor as a new minigame for the Gold Saucer?

    For those who didn't play, it's a Tower Defense. You have your base which consists of some structures, most of them can attack. And then you summon units (based on the game's creatures) that march forward and attack the enemy's units and structures. Whoever has their base destroyed loses and the other wins. There are a lot of units that you can summon, they have different stats, skills, elemental strengths and weaknesses. They require a certain resource that you build throughout the match, stronger units require more resources. You also have another resource that you can spend to cast spells, like aoe attacks and heals. Much like Triple Triad, you can collect new units by defeating NPCs, and you select them before the match starts.

    They surely have nothing to lose by implementing a game mode like that, and it would be a nice homage to FF7 (just like Blitzball for FFX).
    (4)

  2. #2
    Player
    Jeeqbit's Avatar
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    Mar 2016
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    Oscarlet Oirellain
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    Jenova
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    Warrior Lv 100
    Would be nice.
    (2)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

  3. #3
    Player
    Shougun's Avatar
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    Ul'dah
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    Wubrant Drakesbane
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    Balmung
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    Fisher Lv 90
    Oh nice I always liked that mode in warcraft 3! I think it was (of many) called maul td, which was akin to Preschool Wars lol. I actually requested that (Maul TD) here many years ago using our minions as a sort of potential reference point (gives second life to Verminion lol). We also might have x-hero siege, enfo, what else? Run kitty run...! haha Jk. On concept of X-Hero Siege, or perhaps Footman Frenzy, and the like of massive waves- always thought we could have a neat content concept in a sort of Dynasty Warrior style. Massive amounts of enemies and naturally the WoL is a dynasty warrior sweeping through. Stronghold attacks and such, I think I had originally suggested it to squadrons so they didn't die as content.

    Now that I'm on a wacraft 3 war path, wonder if we could somehow capture Uther Party (mario party essentially) by adding some additional games to the saucer and then getting players into parties (alliances) where they can chat, compete, and potentially earn greater MGP.

    Definitely would like some of those ideas. I'm a huge TD fan.
    (1)
    Last edited by Shougun; 01-27-2024 at 02:06 PM.

  4. #4
    Player
    Turtledeluxe's Avatar
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    Feb 2023
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    Character
    Kinda Hungry
    World
    Siren
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    Black Mage Lv 100
    I think this content drought needs way more than Fort Condor.

    That said, would be cool.
    (1)

  5. #5
    Player
    DamianFatale's Avatar
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    May 2015
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    Ishgard
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    Arctura Fengari
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    Balmung
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    Dancer Lv 90
    Quote Originally Posted by Vandso View Post
    For those who didn't play, it's a Tower Defense. You have your base which consists of some structures, most of them can attack. And then you summon units (based on the game's creatures) that march forward and attack the enemy's units and structures. Whoever has their base destroyed loses and the other wins. There are a lot of units that you can summon, they have different stats, skills, elemental strengths and weaknesses. They require a certain resource that you build throughout the match, stronger units require more resources. You also have another resource that you can spend to cast spells, like aoe attacks and heals. Much like Triple Triad, you can collect new units by defeating NPCs, and you select them before the match starts.

    They surely have nothing to lose by implementing a game mode like that, and it would be a nice homage to FF7 (just like Blitzball for FFX).
    It's pretty cool, and I wouldn't mind it added, but I'm getting tired of VII references in Final Fantasy. I want other things from other games.

    BLITZBALL.
    (0)

  6. #6
    Player
    Vandso's Avatar
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    Pink Perfection
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    Behemoth
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    Arcanist Lv 100
    Quote Originally Posted by DamianFatale View Post
    It's pretty cool, and I wouldn't mind it added, but I'm getting tired of VII references in Final Fantasy. I want other things from other games.

    BLITZBALL.
    FFXIV almost doesn't have FFVII references
    It's basically just the weapon trials and the scorpion boss in one of the dungeons
    I've been wanting a Jenova raid for so long
    (1)

  7. #7
    Player
    Enkidoh's Avatar
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    Enkidoh Roux
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    Balmung
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    Paladin Lv 90
    Quote Originally Posted by Vandso View Post
    FFXIV almost doesn't have FFVII references
    It's basically just the weapon trials and the scorpion boss in one of the dungeons
    I've been wanting a Jenova raid for so long
    Uh... FFXIV is full of FFVII references (FFVII is apparently Yoshi's personal favourite FF game), some of them very subtle, but they're there. Here's a few that I know of from just from EW alone: (spoilers abound so I've concealed it for those who haven't yet gone through EW):
    Hydaelyn’s 'Plan B’ if Zodiark was destroyed and thus the Final Days would restart, was for the moon to become a giant spacecraft to ferry the population of Hydaelyn/Etheirys on an intergalactic exodus to a new world, abandoning the dying planet entirely to it’s fate, could be a reference to FFVII's backstory of the Cetra apparently also arriving from another world (for the added kicker, the Cetra’s alternate name was the 'Ancients’).

    Fandaniel’s suicide to fuse with Zodiark by falling willingly into the Cradle of Darkness references Dyne’s suicide in FFVII (Fandaniel strikes the same pose as Dyne in FFVII does by stretching out his arms, smiling, and falling backwards into the void).

    A FATE in Elpis features monsters called ‘Known Unknowns’. The design and name references the Unknown II monster found in the Sunken Shinra Plane in FFVII.

    Several times during the expansion before having an Echo vision the Warrior of Light experiences a screeching ringing sound in their head that the Echo has never had before (apparently caused by the interaction of Dynamis). The sound effect is very much like that which precedes a Jenova reaction (especially with Cloud) in FFVII.

    In the background of the final zone Ultima Thule, westwards of the dragon area, can be seen off in space a strange semi crystalline glowing spherical structure made of various crystalline folds, encased in a reddish ore. This very closely resembles the imprisoned Holy within the Planet’s Core at the end of FFVII.

    The Ancients’ term for death (as revealed by Hythlodaeus) is 'Returning to the Star’. This is just like how Aeris and the Ancients referred to death in FFVII as ‘Returning to the Planet’.

    One of the malevolent spirits fought in the Aitiascope dungeon is a strange two-headed creature with bat wings called a Sinking Rivalry. It’s design is based on the Yin-Yang creature found as a rare ecounter in the basement of the Shinra Mansion in Nibelheim in FFVII.

    When the Ragnarok prepares to launch for Ultima Thule, the Loporrits crewing the vessel ask for orders to depart. Alisaie’s rather lame attempt at issuing orders is discounted, and the Warrior of Light is then asked to give orders, or they can pass and let Alphinaud do the honours. Either way, they shout “Ragnarok, ENGAGE!!” in a cool way. This references when Cloud goes to direct his party to proceed to the Planet’s Core in FFVII, where his orders are rather lamely uttered, and Cid rebukes him and tells him to make it cooler sounding to inspire his party.

    The true final battle of EW is a solo (one-on-one) duel against Zenos. Although this battle is much harder, it’s clearly meant to reference the similar final one on one fight between Cloud and Sephiroth at the very end of FFVII.

    The final battle of the Pandaemonium ~ Asphodelos raid is against Hesperos, the keyward of Asphodelos who revealed he assimilated himself with a creature called a vrykalados. The vrylakalados is a reoccurring monster in the FF games but first appeared in FFVII as a bipedal dinosaur like beast.

    Additionally. Hesperos’s boss form appears as a red and black clad vampire-like being. He rather closely resembles Vincent Valentine from FFVII.

    As well, the battlefield where Hesperos is fought in Pandaemonium resembles the entrance hall of a gothic manor, it closely resembles the entrance hall of the Shinra Mansion in FFVII.

    In the 6.2 story, Zero reveals that even before the Thirteenth fell to the Flood of Darkness she had already become part Voidsent, due to being touched by a Voidsent when she was still in her mother’s womb, thus uniquely making her part hyur, part Voidsent. This could reference how in FFVII Sephiroth was experimented on by having Jenova cells injected into him while he was still in the womb.

    FFVII: Crisis Core:

    A Rank A Hunt monster found in Garlemald is a large mech called Minerva. Minerva was an optional mission in FFVII: Crisis Core that was the most powerful enemy in the game (in FFVII:CC she took the form of a heavily armoured female warrior, believed to be the goddess of the Planet).

    FFVII: Dirge of Cerberus:

    Late in the main scenario, it’s revealed that the secret financial benefactor of the Scions of the Seventh Dawn (who had been secretly funding them all along since they were still the Path of the Twelve before the Calamity), was none other than Ameliance Leuvieller, Alphinaud and Alisaie’s mother. This could reference how in FFVII: DoC it was strongly hinted that the secret financial patron of the World Regenesis Organization (WRO) that Reeve was running as the post Meteor government was Rufus Shinra.

    FFVII: Remake

    The interiors of the Garlean train carriages in Tertium station in Garlemald that the Ist Legion have made their base resemble the interiors of the Midgar trains in FFVII: Remake (and by extension the original FFVII).

    Part of the Forum Solius park found in the Garlean Capital (the playground area in the north-west corner) closely resembles Evergreen Park (the ruined playground) in the Sector 6 Slums of Midgar in FFVII: Remake (the park in the original FFVII looked somewhat different).

    Likewise, the collapsed highway overpass bridges in the Garlean capital resembles the collapsed Sector 6 Plate Expressway in FFVII:R complete with wrecked cars.

    The swirling Blasphemies that are shown infesting the skies over the Vanaspati dungeon when the Final Days arrives in Thavnair, closely resemble the Whispers flying around Midgar and the Shinra Building in FFVII: Remake.

    Likewise, the final boss, Endsinger, being made up of an amalgam of Meteions that all swarm together resembles the Whispers converging on the Shinra Building in the last chapter of FFVII: Remake, before becoming the final bosses of the game.

    The last scene of EW’s main scenario, of Meteion in her bird form flying over Revenant’s Toll, is framed exactly the same way as the bird flying over the Midgar wastelands to Midgar itself in the new opening to the FFVII Remake.

    FFVII Advent Children

    During the disturbing cutscene for the level 83 main scenario quest ‘In From the Cold’, when Zenos possesses the body of the Warrior of Light, the WoL’s body is prone on Zenos's throne, before the camera zooms in their head (from the WoL’s view in a Garlean centurion’s body), as Zenos raises their head and gives a vacant look, before smirking evilly. This is similar to the camera angles used in FFVII Advent Children when Tifa realizes Denzel and the other orphaned children have been possessed by Jenova.

    At the end of the ‘In From the Cold’ duty, if the player reaches Camp Broken Glass with only a minute or so left on the clock, a different cutscene plays, where instead of the Warrior of Light banishing Zenos’s voidsent avatar with their sword, they instead feebly throw a rock at Zenos and the avatar. This is very much like the scene in Advent Children in Aeris’s Church where Marlene ineffectively throws a materia at Loz after he defeats Tifa.

    The manifestation during the Final Days of Dynamis by black mist swirling around people, before they’re turned into blasphemies (monsters) parallels FFVII: AC of what happens to people infected with Geostigma who end up being possessed by Kadaj and the Remnants during the attack on Edge.

    During the cutscene that occurs when the Warrior of Light returns to the present day after travelling back in time to Elpis, Venat is shown after sundering Etheirys into the Source and Shards wandering through a black featureless void, gradually becoming covered in a black, oily ichor (apparently Dynamis infesting her). This closely resembles a severe Geostigma infection in FFVIIAC.

    After defeating the Endsinger, the Warrior of Light is shown standing at the edge of the universe watching a new dawn, before Zenos appears and challenges them to their final duel. This could reference the climax to FFVIIAC where after defeating Sephiroth (and by extension, Kadaj), how Cloud watches the sunrise from the top of the ruined Shinra Building (while it’s raining), before being shot by Yazoo, and then having to defeat him and Loz.

    Additionally, after Zenos is finally defeated, the Warrior of Light collapses and blacks out, having apparently burned through their entire aether and soul to do so, essentially killing them – they’re shown in a black void until they end up coming to back onboard the Ragnarok surrounded by their comrades who were desperately healing them. This could reference the climax to FFVIIAC when Cloud gets shot by Yazoo, and uses a Limit Break against him and Loz, before apparently dying and falling into the Lifestream only to be healed and brought back to life in Aeris’s Church.


    And that is just the tip of the iceberg - there is plenty more references to FFVII there, you just have to open your eyes (and it should go without saying, FFXIV references every FF title, even very obscure titles like FF Mystic Quest and FF Unlimited.

    That said, sorry Damian but Blitzball certainly is never coming, they clearly ruled that out long ago...
    (3)
    Last edited by Enkidoh; 01-27-2024 at 04:51 PM.
    Quote Originally Posted by Rannie View Post
    Aaaaannnd now I just had a mental image of Lahabrea walking into a store called Bodies R Us and trying on different humans.... >.<

    Lahabrea: hn too tall... tooo short.... Juuuuuust right.
    Venat was right.

  8. #8
    Player
    Rannie's Avatar
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    Ul'dah
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    Rannie Lfey
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    Faerie
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    Red Mage Lv 100
    Quote Originally Posted by Enkidoh View Post
    That said, sorry Damian but Blitzball certainly is never coming, they clearly ruled that out long ago...
    hmmm i wonder then if instead of blitzball it will be something like baseball. Everyone was wearing baseball jerseys during fanfest and it seems like they were testing the animations for it out with the whole cutscene during a certain quest....
    (1)
    I have a secret to tell. From my electrical well. It's a simple message and I'm leaving out the whistles and bells. So the room must listen to me Filibuster vigilantly. My name is blue canary one note* spelled l-i-t-e. My story's infinite Like the Longines Symphonette it doesn't rest- TMBG Birdhouse in your Soul
    A huge THANK YOU!!!! For FINALLY selling the Meteor Survivor Polo on the store. AND a huge thanks to my friend who bought it for me while he was at Fan Fest!!! YES I finally have my POLO!!!

  9. #9
    Player
    TaleraRistain's Avatar
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    Thalia Beckford
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    Gunbreaker Lv 100
    Quote Originally Posted by Enkidoh View Post

    Additionally. Hesperos’s boss form appears as a red and black clad vampire-like being. He rather closely resembles Vincent Valentine from FFVII.

    As well, the battlefield where Hesperos is fought in Pandaemonium resembles the entrance hall of a gothic manor, it closely resembles the entrance hall of the Shinra Mansion in FFVII.
    You have some solid points but this one is straight up a SOTN Dracula reference. He looks just like him and the arena looks like his lair.
    (1)

  10. #10
    Player
    Enkidoh's Avatar
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    Enkidoh Roux
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    Balmung
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    Quote Originally Posted by TaleraRistain View Post
    You have some solid points but this one is straight up a SOTN Dracula reference. He looks just like him and the arena looks like his lair.
    Haha, you may be right on that too! (Yeah, I know he only vaguely resembled Vincent, but the similarity was there).
    (2)
    Last edited by Enkidoh; 01-28-2024 at 03:05 AM.
    Quote Originally Posted by Rannie View Post
    Aaaaannnd now I just had a mental image of Lahabrea walking into a store called Bodies R Us and trying on different humans.... >.<

    Lahabrea: hn too tall... tooo short.... Juuuuuust right.
    Venat was right.

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