Page 4 of 7 FirstFirst ... 2 3 4 5 6 ... LastLast
Results 31 to 40 of 66

Hybrid View

  1. #1
    Player
    Reimmi's Avatar
    Join Date
    Mar 2018
    Posts
    1,339
    Character
    Nia Niyah
    World
    Hyperion
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Larirawiel View Post
    I guess, in one month no one talks about Palworld anymore. This game is so flat and generic.



    Cheers
    Thats just like, your opinion man
    (2)

  2. #2
    Player Stormpeaks's Avatar
    Join Date
    Jun 2021
    Posts
    2,668
    Character
    Maya Jcb
    World
    Halicarnassus
    Main Class
    Dancer Lv 80
    Quote Originally Posted by Zeastria View Post
    If you remove all the AFK players,
    Then all the cities will be emty and
    anyone who tries ffxiv for first time
    will assume It's a dead game and leav.
    That's what people dont get tbh, afkers make for most of this game's population lol, if you remove afkers all worlds would be like dynamis.
    (3)

  3. #3
    Player
    Palin's Avatar
    Join Date
    Nov 2023
    Location
    Ul'dah
    Posts
    56
    Character
    Verandux Palivanne
    World
    Cerberus
    Main Class
    Machinist Lv 90
    But they are vital to my gaming experience.
    Every time i have to go to limsa i look around and think to myself "well at least i am not them" and feel better already
    (0)

  4. #4
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    It's their monthly sub, how they spend their time is honestly their business.

    AFK timeouts used to exist but the world needs to seem "populated".

    It's a bit of a catch 22
    (3)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  5. #5
    Player
    Remolia's Avatar
    Join Date
    Jun 2022
    Posts
    368
    Character
    Remi Poemi
    World
    Omega
    Main Class
    Conjurer Lv 100
    Login queues has nothing to do with the actual number of players, we have them mostly coz of outdated software/hardware
    (0)

  6. #6
    Player Ardeth's Avatar
    Join Date
    Apr 2016
    Location
    Ul Dah
    Posts
    1,099
    Character
    Peter Redhill
    World
    Halicarnassus
    Main Class
    Bard Lv 100
    Afk people waste their money on the electricity and the sub fee. Let them do it if they want to. The only ones that bother me are the ones who afk dead to waste altruistic healers times. Those people literally have mental problems. Oh, that and the weeb police guy mainly because they're skirting body blocking rules and they know it.
    (2)

  7. #7
    Player
    VictorSpoils's Avatar
    Join Date
    Mar 2022
    Posts
    932
    Character
    Victor Spoils
    World
    Coeurl
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Ardeth View Post
    Afk people waste their money on the electricity and the sub fee. Let them do it if they want to. The only ones that bother me are the ones who afk dead to waste altruistic healers times. Those people literally have mental problems. Oh, that and the weeb police guy mainly because they're skirting body blocking rules and they know it.
    Weeb Police guy is fine since he migrates, doesn't use a looping dance emote, and is mildly amusing. Seeing 40 of those whoop ass Roegadyns standing in Limsa on Sargatanas was stunning. They weren't even blocking anyone that time either.

    If the afk dancers weren't a problem, they wouldn't bother implementing the log out timer (which said dancers maliciously circumvent).
    (0)

  8. #8
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by VictorSpoils View Post
    Weeb Police guy is fine since he migrates, doesn't use a looping dance emote, and is mildly amusing. Seeing 40 of those whoop ass Roegadyns standing in Limsa on Sargatanas was stunning. They weren't even blocking anyone that time either.

    If the afk dancers weren't a problem, they wouldn't bother implementing the log out timer (which said dancers maliciously circumvent).
    Hiya, ClarificationSeb here++

    I strongly suspect that simply standing still and using a looping dance use exactly the same amount of server resources (Source: This game doesn't time sync looped dances between clients, so functionally it's just another an idle pose). In other words, standing still is a looping dance as well.

    Modern games have had this down for decades now, you can demonstrate this yourself with Quakeworld (Handily open source as well!), run a server, connect a number of client bots to it and have them go hell for leather, then kick them and connect a bunch of dummy idle clients. The delta between network and CPU load between the two will be night and day despite the same number of clients. The server and client are both using an element of prediction and assumption which becomes *HUGELY* easy (And compressible down to nothing) once you're dealing with a character. You send their composition string aka race+gear, their animation code, position and motion vector (Which there isn't any) and name as they become visible and that's it, one and done.

    This isn't NetQuake which gave a location, 3d facing angle and animation frame per entity, per client, per server frame irrespective of if it needed updating or not. Those days are long gone. Raubahn Savage was actually a great demonstration of this, you had a huge pileup of characters that whilst not actively engaged in battle or such, they weren't stood still either, instead there was a small amount of jostling and a lot of trying to engage with an NPC script. Thus the strain on that zone was huge until the bottleneck with the duty servers finally cleared.

    So why do we see a log out timer? Because early on in the expansion, a much more significant portion of players are actively running around doing content in the open world and engaging with npcs/entities etc. Thus the expected load per client is *MASSIVELY* higher, thus they have to be much more careful.

    If you're still not sure, think back to the peak of Bozja's popularity and how crowded the NPC in Gangos was. On Ragnarok at least the player cap would be hit within a few meters around you with the crowd easily exceeding it 10 fold or more to the extent that on my previous 3800X cpu I was CPU bound and dipping under 60 FPS. Yet despite that, spells and abilities were snappy and responsive and there was not even a hint of latency or the server suffering despite the huge crowds.

    I've never seen a Limsa crowd come even close to peak Bozja. So why is it seen as such a problem when it clearly isn't? If you don't like the thought of people idling in an MMO and seeing them annoys you, why not use a different hub?
    (2)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  9. #9
    Player
    VictorSpoils's Avatar
    Join Date
    Mar 2022
    Posts
    932
    Character
    Victor Spoils
    World
    Coeurl
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Sebazy View Post
    I strongly suspect that simply standing still and using a looping dance use exactly the same amount of server resources (Source: This game doesn't time sync looped dances between clients, so functionally it's just another an idle pose). In other words, standing still is a looping dance as well.
    The dancing is merely for attention. Otherwise, they could go to an inn or basically anywhere other than the three city-states and dance there...or just not emote at all. What's even more laughable is they will occasionally leave to do other things, thus failing their one job. You either stay there forever or not at all. No one is impressed by it.

    Weeb Police doesn't even use an emote, instead using a particular idle pose. Would it be any better if all 40 of those beasts were /beesknees teabagging you at once?

    So why do we see a log out timer? Because early on in the expansion, a much more significant portion of players are actively running around doing content in the open world and engaging with npcs/entities etc. Thus the expected load per client is *MASSIVELY* higher, thus they have to be much more careful.

    I've never seen a Limsa crowd come even close to peak Bozja. So why is it seen as such a problem when it clearly isn't? If you don't like the thought of people idling in an MMO and seeing them annoys you, why not use a different hub?
    In other words, the avatars dancing in place and doing absolutely nothing should be automatically logged out before anyone else, especially when they're deliberately circumventing said log out timer that was implemented to stop behavior in which they fit the criteria. They're just as guilty of "blocking" an area too.
    (0)

  10. #10
    Player
    Avoidy's Avatar
    Join Date
    Jun 2020
    Posts
    1,285
    Character
    Chadhadai Oronir
    World
    Balmung
    Main Class
    Ninja Lv 83
    Don't be mad at them. Be mad at the bots beneath their feet. They're the ones increasing the player count and making it so people turn invisible once the town hits whatever weird cap it has on player visibility.
    Seriously, next time you're in limsa, stand near the aetheryte, type /icam and then tab around for a while. It won't take long before you see what I'm talking about. All SE has to do is log in like once a week and kill them too. But they don't, because each of those bots pays a sub. "Premium" game btw.
    (0)
    Quote Originally Posted by Shialan View Post
    I don't get it. Do you really have nothing better to do with your life than creating shitpost after shitpost?
    Quote Originally Posted by Sir_Tonberry View Post
    Genshin Impact a free to play mobile gatcha game puts out events every 40 days that are fully voiced and an engaging story. FF which is a subscription game with a full price tag does like 5 events a year and still can't put 10% of the effort. Something is wrong.
    Quote Originally Posted by Yoshida-san
    Let's consider another theoretical mod: one that displays your character entirely naked.

Page 4 of 7 FirstFirst ... 2 3 4 5 6 ... LastLast

Tags for this Thread