Good, he's going for balance between the content. I've always stated that this game should appeal to a wide audience. I'm glad he's realize that means encouraging a wide variety of demands on both sides, not just making the game as accessible as possible.

I'd still recommend that he stay away from locked-out zones and other such mechanics that would turn the playerbase against itself outside of straight PvP. It's bad enough when players have a difference of opinion, but if you gave players the capability of shutting each other out of content (Aka, never getting claim on a NM.) then it perpetuates the feeling of ill will among people who should feel like they're part of a whole community.

And as I said, we've already got too much of that bad part.