I agree that there should be open world content which takes place in an open world surrounding. One of my favorite battles was Ixion, chasing that pony around and then battling it was a lot of fun. It wasn't too terribly difficult and it's random spawn scenarios allowed for it to be chased not necessarily camped.

We do want open world content sure, that doesn't mean we want only open world content. It means that we prefer a little more than chasing and going into a CS. We want to see how others battle, watch other Companies or LS's fight a particular HNM or what not. I found that extremely enjoyable, to watch people take down Tiamat or Nidhogg.

Everything in the instances is fun but it gets to be the same old thing no matter how you dress it up, it is an instance and the only competition you have is with the clock. Where is the thrill of the chase.

I think WoW had some good ideas, much of the main content, raids, dungeons was instanced but they had some neat ideas with the NM's around the game. There was always competition to get a drake over here to get a mount or for a hunter to grab up a special cat for it's new pet, while a random player may be trying to kill the same cat for an achievement.

I think perhaps even adding dynamics like that will keep the open world interesting enough. I am still going to continue to play the game but open world content brings another fun dynamic that I miss and I would like to see in 2.0.