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  1. #41
    Player
    Yucie's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    328
    Character
    Yucie Phoenix
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Rokien View Post
    Funny thing is I don't see an H in front of that n
    HNMs are still NMs.

    Only two major differences separate an HNM from an average NM - the respawn timer, and the size/scale of the mob. Also the power.
    (0)

  2. #42
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Quote Originally Posted by Yucie View Post
    HNMs are still NMs.

    Only two major differences separate an HNM from an average NM - the respawn timer, and the size/scale of the mob. Also the power.
    No way!?! I see the light now. I never knew HNM was still a nm. Sorry, the H throws me off.
    (4)

  3. #43
    Player
    Sephrick's Avatar
    Join Date
    Mar 2011
    Posts
    1,900
    Character
    Sephrick Markarius
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Rokien View Post
    No way!?! I see the light now. I never knew HNM was still a nm. Sorry, the H throws me off.
    What do you care? You've said many times you don't do end game anyway.
    (5)

  4. #44
    Player
    LittleBraver's Avatar
    Join Date
    Aug 2011
    Posts
    76
    Character
    Alma Braver
    World
    Excalibur
    Main Class
    Machinist Lv 60
    Quote Originally Posted by Rokien View Post
    No way!?! I see the light now. I never knew HNM was still a nm. Sorry, the H throws me off.
    Are you honestly surprised at how people react to your posts when you're so hostile to most everyone that responds to you?

    edit: and sarcastic.
    (1)
    Last edited by LittleBraver; 07-11-2012 at 05:44 AM.

  5. #45
    Player
    Zyph's Avatar
    Join Date
    Aug 2011
    Location
    Hecking my bed
    Posts
    804
    Character
    Zafeira Zhalwann
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Yucie View Post
    HNMs are still NMs.

    Only two major differences separate an HNM from an average NM - the respawn timer, and the size/scale of the mob. Also the power.
    HNM are NMs. However, NMs are not always HNMs. That thing on the map clearly says NM. Meaning, it's likely not an HNM.
    (2)

  6. #46
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Is HNM a community term or a dev term?
    (0)

  7. #47
    Player
    Babydoll's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    1,998
    Character
    Cesil Rapture
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    I agree with OP on many points...

    This MMO has the Final Fantasy name tied to it...not just a random MMO. Yoshi continues to say how he has played all of the FF and he wants to incorporate more "Final Fantasy" into this game. I know you can't directly compare the FF games to a MMO...however...all the previous FF never gave me much of an instanced feel. We got to explore the huge world map, looking and checking everywhere for treasures, NM encounters, hidden mini quests, etc.

    These instances we have atm do not feel like Final Fantasy at all. I will admit Hamlet Defense (I only did a few of them, wiped due to not being able to do it with pick ups) does give me a bit of Final Fantasy feel. But yeah I guess my point is having played all of the FF they all gave me this feeling of exploring and having to look EVERYWHERE for extra mini quests, mini games, hoping to find a NM/HNM in a random encounter.

    When they went from FF9 to FF10 I remember everyone was saying how linear FF10 was..and that was its main downside. That is how instanced stuff feels to me in XIV.

    Open world content seems to give more of the traditional FF feel that SE seems to be promoting. However there is little to none of it atm but I will of course reserve further judgement until their 2.0 campaign and of course, playing 2.0 lol.
    (5)

  8. #48
    Player
    Zyph's Avatar
    Join Date
    Aug 2011
    Location
    Hecking my bed
    Posts
    804
    Character
    Zafeira Zhalwann
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Felis View Post
    Is HNM a community term or a dev term?
    I'm pretty sure it's a dev term after 10 years of FFXI. Highly used community terms tend to make their way into the devs' vernacular by that point.
    (1)

  9. #49
    Player
    Babydoll's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    1,998
    Character
    Cesil Rapture
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Felis View Post
    Is HNM a community term or a dev term?
    http://www.playonline.com/pcd/topics...75/detail.html

    SE/Dev's created the term Or at least on this link they confirm what it stands for!

    New Notorious Monsters
    Now that everyone seems to be used to the new areas and enemies of the Treasures of Aht Urhgan expansion disc, a number of notorious monsters will be introduced in the next version update.

    In addition, a new type of high notorious monster (HNM) will be added to the beastman strongholds.

    Victory will not come easy when facing these new challenges!
    (1)

  10. #50
    Player
    Zyph's Avatar
    Join Date
    Aug 2011
    Location
    Hecking my bed
    Posts
    804
    Character
    Zafeira Zhalwann
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Babydoll View Post
    http://www.playonline.com/pcd/topics...75/detail.html

    SE/Dev's created the term Or at least on this link they confirm what it stands for!
    Good research! While it might not be the first use, it definitely proves it's a dev term.
    (2)

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