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  1. #531
    Player
    Wilford111's Avatar
    Join Date
    Jul 2017
    Posts
    673
    Character
    Faux Ears
    World
    Hyperion
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Wyssahtyn View Post
    having played shatter for the first time in a while since their rework, it's amazing how much worse it feels with every adjustment they do
    I might be alone in thinking this, but I think just about any rework is better than constantly having to fight off a Monk that baits players towards a nearby bridge and then pushes them off.
    (2)
    Last edited by Wilford111; 06-27-2024 at 03:40 PM.

  2. #532
    Player
    Archeron's Avatar
    Join Date
    Mar 2023
    Location
    Westfall
    Posts
    631
    Character
    Edwin Vancleef
    World
    Golem
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Wilford111 View Post
    I might be alone in thinking this, but I think just about any rework is better than constantly having to fight off a Monk that baits players towards a nearby bridge and then pushing them off.
    If you asked me, anyone who was taking the bait to fight those monks deserved to get punted off the cliff in shatter.

    I am more sympathetic to the plight of the cliffs on Borderland ruins, since DRK/MNK would literally pull your entire team off the cliff and there was nothing you could do about it, and it wasn't like you could just ignore the objectives up there.
    (3)

  3. #533
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,062
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    I'd really like PvP better in general if they brought back diminishing returns on CC and gave everyone higher base HP pools in exchange for less self-healing.

    It feels frustratingly volatile at present because you can get bursted down so quickly that you can't even react to it, and having higher time to kill via larger HP pools would help with that. The effective HP people have between Recuperate usage and your actual HP can remain the same, but the ratio could be more like...80% HP/20% Recuperate healing vs. 50/50ish ratio it has now.
    (3)

  4. #534
    Player
    Lalisajr's Avatar
    Join Date
    Nov 2021
    Posts
    10
    Character
    Friday Addams
    World
    Seraph
    Main Class
    Summoner Lv 90
    are you serious lol wow

    nobody could ever die in frontline everything is so tanky you need 5 people to kill 1 person

    this is why i like CC and RW more
    (2)

  5. #535
    Player
    Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,157
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Lalisajr View Post
    are you serious lol wow

    nobody could ever die in frontline everything is so tanky you need 5 people to kill 1 person

    this is why i like CC and RW more
    ??? That's precisely why you have the pack following the DRK+ premade. Admittedly it's extremely tedious, but facing a zerg you need enough DR to survive a sub-zerg.
    (2)
    Vive la résistance!

    Finalement, Boucles d'or goûta le porridge dans le bol de Bébé Ours. "Miam Miam, ce porridge est parfait!" dit-elle, et elle mangea le bol entier de porridge.

  6. #536
    Player
    Soxforrow's Avatar
    Join Date
    May 2022
    Posts
    20
    Character
    Soxforrow Shimiki
    World
    Goblin
    Main Class
    Black Mage Lv 95
    Rival Wings is where it's at because DRK falls off later on when everyone builds up soaring and you can start countering them, but RW also has that issue with DRK completely taking over during initial mid fights.
    (0)

  7. #537
    Player
    Windfire's Avatar
    Join Date
    Aug 2019
    Posts
    153
    Character
    Suri Obinata
    World
    Seraph
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Lalisajr View Post
    are you serious lol wow

    nobody could ever die in frontline everything is so tanky you need 5 people to kill 1 person

    this is why i like CC and RW more
    You mean like right now where it takes an an entire team (so 1/3 of the alliance) to kill one drg/rpr/nin/any tank?
    (0)

  8. #538
    Player
    Teno's Avatar
    Join Date
    Jul 2014
    Posts
    840
    Character
    Teno Gestalt
    World
    Moogle
    Main Class
    Sage Lv 100
    You had a very bad team, and the opposing dude was semi competent, that's what. And no, it doesn't take a full team that has read its skills to take down one dude, even at max stacks.
    (0)

  9. #539
    Player
    Marxam's Avatar
    Join Date
    Aug 2013
    Posts
    2,284
    Character
    Blackiron Tarkus
    World
    Leviathan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Mawlzy View Post
    ??? That's precisely why you have the pack following the DRK+ premade. Admittedly it's extremely tedious, but facing a zerg you need enough DR to survive a sub-zerg.
    problem is that there is no counter in FL due to how chaotic it is. A group of DRKs and RPR's in a premade can wipe a team. I know cuz I was just in a match where both teams except adders (I assume was permade) was sub 200 at the end. There were just taking turns drawing in, rpr hysteria to cancel guards and then drk spam and wiping two sometimes entire alliances in one sweep. at that point its better just to afk cuz there is no amount of counter to premades especially when they are literally 1200 above everyone else just because of a specific combo. But hey its just for fun right?
    (5)

  10. #540
    Player
    Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,157
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Marxam View Post
    problem is that there is no counter in FL due to how chaotic it is. A group of DRKs and RPR's in a premade can wipe a team. I know cuz I was just in a match where both teams except adders (I assume was permade) was sub 200 at the end. There were just taking turns drawing in, rpr hysteria to cancel guards and then drk spam and wiping two sometimes entire alliances in one sweep. at that point its better just to afk cuz there is no amount of counter to premades especially when they are literally 1200 above everyone else just because of a specific combo. But hey its just for fun right?
    The two losing teams were sub-200 on Shatter? That must have been a fun experience for absolutely nobody other than the premade.

    It's basically become impossible for SE to sell FL as the "fun, casual, chaotic PvP mode" because premades impose their iron will of "serious, sweaty, and highly-organized." Sure the rules allow it currently. That is a design error. And I actually have less respect for these premades chasing rewards and personal stats than I do the players just there for XP and tomes, at least if the latter expend minimal effort. As you note, many respond to the misery by AFKing. And given the mountain they're up against when facing a premade, I'm impressed any bother trying at all.

    Combining solo and party queues inevitably combines two diametrically opposed playstyles and expectations. It doesn't work. Split the queues or implement match-making. We need a level playing field.
    (6)
    Vive la résistance!

    Finalement, Boucles d'or goûta le porridge dans le bol de Bébé Ours. "Miam Miam, ce porridge est parfait!" dit-elle, et elle mangea le bol entier de porridge.

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