My friends started to quit the moment full party premades were disabled. I had a small group of savage raiders that gave pvp a try despite going as a full party and fell in love with it despite losing a ton to the veteran teams. Only one person stayed balancing pvp with savage. The rest went back to strictly raiding over the premade change. I have new players that recently joined the fc around that time fall in love with pvp and looked up to me as a guide. They asked about my journey, and I told them. They quit pvp then and there stating how stupid it was for the 8 man option to be disabled. Hurt over their decisions I stopped talking about my pvp experiences with others. It did not stop other people I knew from quitting overtime. I eventually started invading the other data centers to fill the hole that was starting to build. It worked until we got the new kits. More people quitting. Didn't help that I abandoned frontlines for CC for a time. Now I look out into the crowd, and I hardly know a soul. I'm just there alone struggling to find a purpose. Majority of the people I have played with has moved on. With teammates being random it's hard to make a new friend outside of premading.
I don't see a difference when it comes to meta. You can go ahead and turn the game completely solo, and a meta is going to form there. There's just no getting rid of it. It's no different than how most raiders act. Everyone is just going to go to the best performing class, and it that get's nerf they'll find another to use.Which should have people questioning why the meta comp is so badly skewed toward certain jobs. And it's not just DRK, it's DRK+ that's the issue. You need someone to play DRK matched with people in the same group willing to play the jobs that accompany it the best, and be willing to follow said DRK around as support. Even just a competent DRK with a competent pocket healer AST is silly OP. Which surprise, works out perfectly for premade groups that decide to plan ahead and queue together with one of the meta comps.
Solo q is a punishment. Premades are part of the issue. My personal blame will be the team however. If they're getting dominated 2 minutes in it's, "GG." "Go next game." No different from a moba game or any other team based game. I could simply join a premade. But then I'll run into the issue of not having a challenge. Funny catch-22 in this scenario.Honestly this is a moot point, because the same argument could be made for why should solo-queuers be punished for having to face up against premade groups that abuse the poorly balanced meta.