SE/Yoshida needs to explain the actual purpose of the battle high system. The base DRs for jobs makes perfect sense, if tuned a little high. But the BH system itself poisons the whole thing.
It's massively counter to how PvE objective oriented all the frontlines are, especially the new ones. Shouldn't you reward players for playing the objectives? if the point isn't to do objectives then why even bother? just drop 60 people in a giant CC arena and let them duke it out