Quote Originally Posted by Scintilla View Post
I'm not totally against playing alongside friends or FC members, as it is one way to help introduce new players to PvP. But, there's a great deal of difference between just queuing as a party and then playing as you would solo (giving your friend no more focus or attention than the random players in your team) and actively forming a pre-organised group to cover all meta jobs, syncing via vc to the point where attacks are simultaneous, and demanding the rest of the alliance obediently follow orders without question and responding to any conflict with "Do you have a 90% win rate? No? Well shut up". Sadly, that's the case for many premades.

I appreciate that a kill-focused, coordinated approach is the way to win but, even amongst a very good random team who aim to sync attacks, the level of coordination reached by decent premades cannot be replicated to the same extent by random teams. I enjoy a competitive game. Unfortunately, premades remove any sense of competition and just push more casual players away from PvP altogether.
Yea, the group on crystal is DRK/Ast/Ast/dnc. They’ll move jobs around every once in awhile but they stick to that formula most of the time. I try to stun the DRK more often than not, but sadly at that point most of my team is usually dropping or falling back. It’s not difficult to tell it’s them either, so when I get the kill on any of them or even see them drop I feel good about my play.