Quote Originally Posted by OliviaLugria View Post
Yes, I agree that there is little incentive for player to improve. There is some, but not enough to entice most players.

I do not see why you are choosing to backtrack now. "Players having little reason to improve" is a reason why "players are not improving fast enough"

If you want to continue that line we can, but we have done all we can as players by posting those concerns and discussing possible solutions.
-
I will continue my line. I will be more direct. Is it wrong for me to offer advice about frontlines?
Focus on what we agree on? We'd like the average skill level to increase. We'll get nowhere if we focus on the speed of improvement, since I think premades are partially responsible for the fact it is stuck in neutral.

In that spirit, no, it isn't wrong that you offer advice about FL. I've stated I wish more people would read your analysis of the strategic considerations raised by the three maps in your guide.